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Data presentation
Term definitions Node: A node is defined as an instance of MemoryPool such as a block, a ...
Data Acquisition Overview
The monitoring system provides several different ways to collect and analyze measured data: ...
Analyzing the data
Bad Smells Overview The depth-first search analyze tools or 'Bad Smells' are tools to find abn...
Analysis
Concept Analysis Concept The analysis module allows the user to conduct experiments and thereb...
Scripting Solution
Summary This solution showcases scripting in SceneComposer. Starting the script system, the scen...
Running the Player Demo Application on iMX6 Linux
iMX6 System Preparation For instructions how to install the toolchain please refer to the Yocto ...
Axure RP Importing example
In this section, explain how to import Axure RP file format using Smart Importer. You can get th...
Building CGI Panel
The CGI Panel is a C# project which provides a graphical interface which supports the control of ...
Script Components
Scripts themselves are assets just like textures or shaders. This means they have to be reference...
Create an Animation Template
Save Animation as Template A user defined animation can be saved as an animation template to be ...
Add Animated Property
Configure an Animated Property Design an animation by going to the in Animation Design perspecti...
New Animation
Create a new empty Animation An empty animation can be created via "New Animation" menu item. ...
Scene Composer 3.15
Import function Improvements General import function Support for importing FBX files with m...
Skinning
Since CGI 3.14, skinning animations can be played by importing skinning FBX or glTF files. Howeve...
CGI Studio Smart Importer
Overview Use the Smart Importer to quickly and easily import digital assets to your solution. Wi...
3D Basic Solution
Summary This solution represents a basic example of a 3D scene. It demonstrates several key feat...
2D Basic Solution
Summary This solution represents a basic example that shows the fundamentals of how to compose a...
Overview
The Scene Composer interface consists of three parts: the menu bar, the toolbar, and the panels. ...
New Solution
Create a New Solution A new solution with all the basic elements can be created via Startup Pane...
Patch installation procedure
After downloading the patch executable from bitbox or from the download link provided you can s...