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Display Configuration

1. Quick Start

Manage Solutions

Solution Handling

Add a new Display

Display Configuration

Add display There are two options available on how to add a new display: Go to "Platform" > "New Display" in the menu bar or go to the Render Targets panel, right click on the Displays node and select "New Display". "New Display" Menu  "Render Targets"...

Starting SceneComposer

2. Samples

Solution Options

Solution Handling

Add a new Render Target

Display Configuration

Add Render Target A render target is an abstraction of a rendering surface. In the field of 3D computer graphics, it is a feature of modern graphics processing units (GPUs) that allows a 3D scene to be rendered to an intermediate memory buffer, or Render Targ...

Solution Handling

3. Scene Composer

Configure Animations

Animation Design

Link a Camera to a Render Target

Display Configuration

Link a Camera to a Render Target There are two options on how to create a link between a camera and a render target: Camera to render target: Drag the camera in the Scene Tree panel and drop it on the desired render target in the Render Targets panel. Ren...

Animation Design

4. Tools

Edit Animations

Animation Design

Default Render Target

Display Configuration

The default render target is the render target that new cameras are attached to by default. Visually, the default render target is identifiable by the "(default)" text near it's name or by the "Is Default" property which is checked. Also, its tooltip displays ...

Import of Resources

5. Application Development