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Display Configuration
1. Quick Start
Manage Solutions
Add a new Display
Add display There are two options available on how to add a new display: Go to "Platform" > "New Display" in the menu bar or go to the Render Targets panel, right click on the Displays node and select "New Display". "New Display" Menu "Render Targets"...
Starting SceneComposer
2. Samples
Solution Options
Add a new Render Target
Add Render Target A render target is an abstraction of a rendering surface. In the field of 3D computer graphics, it is a feature of modern graphics processing units (GPUs) that allows a 3D scene to be rendered to an intermediate memory buffer, or Render Targ...
Solution Handling
3. Scene Composer
Configure Animations
Link a Camera to a Render Target
Link a Camera to a Render Target There are two options on how to create a link between a camera and a render target: Camera to render target: Drag the camera in the Scene Tree panel and drop it on the desired render target in the Render Targets panel. Ren...
Animation Design
4. Tools
Edit Animations
Default Render Target
The default render target is the render target that new cameras are attached to by default. Visually, the default render target is identifiable by the "(default)" text near it's name or by the "Is Default" property which is checked. Also, its tooltip displays ...