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SceneComposer Translator Plugin
Add Animated Property
Configure an Animated Property Design an animation by going to the in Animation Design perspective in SceneComposer. The perspective can be chosen by pressing the "Animation Design" button on the toolbar. Each animation is composed of one or more animated ...
Asset Tool
Asset Tool allows to post-process asset libraries exported from SceneComposer for following purposes: - Shape Asset Library - Append Languages - Compare Asset Libraries - Extract Bitmaps For the change history related to asset library post-process...
Type of Values
Types of Values: Absolute or Relative Animation values can have two different types: Absolute: Configured animation values are absolute to the current value of the animated property. Relative: Configured animation values are relative to the current value...
Sample Solutions
This book describes the sample solutions included in Scene Composer. Depending on the supported platform and the package type, the set of bundled sample solutions may differ. For details, see the Sample/Device Correlation Table. In the Professional Edition...
Type Editor Plugins
Interpolation
Interpolation Strategy The interpolation strategy of an animation can both be selected during creation of the animation, and of course also later changed on existing animations. Configure an interpolation strategy by the following ways: When a new property ...
UI Examples
Animation Values - Keyframes
Animation Values Panel The "Animation Values" panel is used to textually view and edit the properties values and the key frame's sequence times of an animated property. Editing can only be done on the user defined animated properties. The template animated pr...
Analyzer
Analyzer is an application which provides several measurement and analysis tools. These tools can be used in connection to CGI Studio projects. Some of these tools are SDI (single document interface) tools. Therefore, these tools can open one analysis file at ...
Widgets
Timeline Editor
Animation Timeline Editor The "Animation Timeline" panel is used to graphically view and edit the properties' values and the key frames' sequence times of an animated property. The editing can only be done on the user defined animated properties. The template...
General Concepts
This chapter provides a set of subchapters about the general concepts used in CGI Studio.
Curve Editor
Curve Editor The Curve Editor is a special editing mode in the "Animation Timeline" panel, which allows graphical editing of the animation values on the interpolation curve. Double click on an animated property in Animation Timeline panel to open the Curve...
Performance Optimization
This document provides a collection of useful hints on how to optimize the performance of an OpenGL ES 2.0 application created with CGI Studio. Many of these hints will apply to any graphic chip; these are listed first. Later sections describe properties and ...
Animation Editing Modes
Both in Animation Timeline Editor and in Curve Editor, following animation editing modes are available: Move key frame without restriction Move only between neighbors Scale earlier, move later key frames Scale key frames Shift all key frames Move ...
Play Animation
Start/Stop Animation Start Animation You can start an animation in one of the following three ways, Select [ Animation ] > [ Start Animation ] from the Menu Bar. Click the [ Start the playback of the selected animation ] icon in the Scene Editor (you...
Player
The Player is an application which provides insides into a generic CGI Studio application driven by the courier messaging framework. It also provides samples of several features. These features are core components like showing or hiding views or trigger an...