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Shape Asset Library
Asset Tool Shaper component allows partitioning of asset libraries based on an XML rule set, which can be set individually for each project. Partitioning an asset library provides the following advantages: Ease of variant handling Reduction of flash time ...
Animation Groups
Create an Animation Group Create a more complex animated sequence in a scene with Animation Groups. Multiple animations are grouped and can run simultaneously. Create a new animation group using the menu item "New Animation Group" from the Animation menu. ...
Control Center
CGI Studio Control Center integrates all the tools of the CGI Studio product chain. For new users it provides a dashboard from which to start Scene Composer, the Player, and the Analyzer, as well as from which to build SCHost/the application with the click of ...
General Information
Create an Animation Template
Save Animation as Template A user defined animation can be saved as an animation template to be later used in other animations. To create an animation template the user has to choose the option "Save as Template" from the context menu of an existing user def...
Build System Setup
This document describes how to create and set up the CGI Studio build environment in order to build following components: - Candera including device packages - SCHost.dll to provide SceneComposer with a device-specific dynamic link library - Player demo...
GUI Shell Overview
Create Animation From Template
To create a new animation from template the "Add Animation From Template" context menu option should be used. This is possible on following types of animations: Imported animations and Template Animations. Imported Animations If an object which has its own...
Candera
Candera Graphic Engine enables embedded applications to render and control externally designed content, especially 3D content.
Scene Analyzer Overview
Partial Animation
You can use the Partial Animation feature by Configure And Play Animation and/or Jump To Animation Keyframe behaviors. For this porpose, you need to set up two properties, SequenceStartTime (the start point of the animation) and SequenceDurationTime (the durat...
Warping Library
Memory Analyzer Overview
Wireframe Scene Design
Wireframe Scene Design It can be really difficult to find a specific object in a complex scene with many objects(objects hidden by other, bigger objects). A good solution in SceneComposer is the usage of the wireframe nodes preview type. Wireframe rendering a...
Controls and Behaviors
Frame Debugger
Problems Browser
Problems Browser A dedicated problems browser is available, which can be activated through "View" > "Output" > "Problems" A problem is a message related to one item in the solution. In addition to the message itself the problem also has a numeric Id, a se...
Courier
- This document contains a short introduction of Courier. - A set of tutorials demonstrating the use of Courier API for building applications. - Further, the Courier API documentation is added to provide full traceability between the tutorials and the used...