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Build System Setup

This document describes how to create and set up the CGI Studio build environment in order to build following components:

- Candera including device packages
- SCHost.dll to provide SceneComposer with a device-specific dynamic link library
- Player demo application including how to add application-specific widgets to SceneComposer.
- FeatStd basic functionality library
- Courier framework



Note:
Host development only, please refer to the device specific documentation for target setup instructions

Prerequisites

CMake In order to build CGI-Studio Applications, the Meta build system CMake needs to be install...

New CMake environment

The new CMake environment was introduced with CGI Studio 3.14. It has some advantages:  it is ...

Build System Overview

Building Candera

Building Player, Widgets, and SCHost

Building Courier