5. Application Development
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General Concepts
This chapter provides a set of subchapters about the general concepts used in CGI Studio.
Performance Optimization
This document provides a collection of useful hints on how to optimize the performance of an OpenGL ES 2.0 application created ...
Build System Setup
This document describes how to create and set up the CGI Studio build environment in order to build following components: - ...
Candera
Candera Graphic Engine enables embedded applications to render and control externally designed content, especially 3D content.
Courier
- This document contains a short introduction of Courier. - A set of tutorials demonstrating the use of Courier API for build...