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References
The content of an SCL solution can be used in another solution after it is imported through the "Solution Options" panel. Here is a specific section - "References" - where all the imported references are visible and additional references can be added.
Tutorial for Application Life Cycle
Default Render Mode
Default Render Mode Settings You can open the Solution Options dialog from [ File > Solution Options ] in the menu bar to configure various rendering properties under [ Default Render Mode ]. These properties are automatically applied by SCHost unless another...
Target setup for Traveo2
This document describes the setup required to build and run CGI Studio applications with Traveo2 device package on Infineon Traveo II hardware. It is explains how to run the Traveo2 target demo application as part of the release package, how to setup the bui...
Tutorial for 3D Scene Graph and Nodes
Color Palette
Color and Font as Template Each TextNode (the text brush) has to be configured for using: a specific Color a specific Font It is possible to define some color templates or font templates by using "Color Palette..." or "Font Palette..." that...
CGI Studio 3.4.0.1
Tutorial for 2D Scene Graph and Nodes
Text Style Palette
The Text Styles palette section allows you to create, edit, and delete various text style templates. If there are no imported fonts, fonts can be imported using the [ Import Fonts... ] button in the upper right corner of the Text Styles palette section. The...
CGI Studio 3.4.0
Tutorial for Shader Usage
Clear Mode
The "Clear Mode" item can be created via "Solution Explorer" panel by using the context menu option ("Add" > "New Item"). In this way, all its specific properties ("Clear Color", "Enable Color Write", "Enable Depth Clear" and "Enable Stencil Clear") are relate...
Target setup for Wayland
This document describes the setup required to build and run CGI Studio applications with Wayland device package on NXP i.MX8QMMEK, STM32MP157C-DK2, NXP i.MX 8MN and NXP i.MX 8MM hardwares. It is explained how to run the Wayland target demo application part of ...
Tutorial for Text Rendering
Bitmap Profile
Bitmap Profile When a graphic object that contains one or many bitmaps is imported, the user has the possibility to set an explicit bitmap profile. Any bitmap profile contains three basic properties which can be set to create a specific profile: "Converter", ...
CGI Studio 3.3.3
Tutorial for Globalization Support
Icon Picker
It is possible to set any type of image as an icon. This "Icon Picker" feature is accesible in the "Solution Options" panel. (Select "File" > "Solution Options".) The first step towards the creation of a new set of icons is to add images. To selec...