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Image Update
Image Update This feature allows importing whole folders of images instead of only images. After importing, the imported folder and the subfolders have the same structure in the solution as the source folders that were used for import. Open "Image Update" di...
CGI Studio 3.0.0
Import Dialog Options
This section describes the import dialog screen configuration that appears when importing resources. Import Dialog 1 Comparison: The resources that exist at the import destination are compared with the resources to be imported this time, ...
Best Practice
Manage Imports
Manage Imports Scene Composer’s Solution Explorer provides the possibility to manage and organize the solution’s files. Imported resources are organized in folders according to the user's needs. This folder structure is linked to the locally stored solution f...
Appendix
Fusion
Android CMake Specific Content
New Script
A new script is created using the "New Script" menu item. Selecting the item will prompt a dialog to enter a name. Depending on the option 'Code Template' in the dialog, the newly created script will either be empty (Code Template: Empty), contain common...
About This Document
This manual (help system) describes how to use this manual and the limitations related to the descriptions in this manual. Please be sure to read it carefully.
DRM/KMS BSP
Script Editor and Script Validation
Double clicking on a script in the Solution Explorer, Toolbox, or on a script component, opens the Script Editor. The editor supports syntax highlighting for Lua. The user can edit scripts by using an external editor, too. The script code will be automatica...
Script Components
Scripts themselves are assets just like textures or shaders. This means they have to be referenced in the scene so that they can be executed and operate on scene objects. This is were script components come in. A script component is an instance of a script tha...
CGI Studio 3.12
Release Date: July 2023
Script Execution
Scripts can be executed by selecting "Start Script System" from the Script menu, pressing Ctrl+F6, or clicking the "Start Script System" button in the Script Editor. Execution of script can be stopped by selecting "Stop Script System" from the Script menu, pre...
General 3.9
Support for Object Reference Properties
It is possible to assign object reference data types to script properties. Once a script has been assigned to a script component, the property panel of the ScriptComponent is populated with properties exposed by the Script. Dragging an object on a ScriptCompon...
CGI Studio 3.13
Release Date: December 2023