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Advanced Cluster Solution
Candera Logging
The SceneComposer Output panel is similar to the Candera logging panel. Activate the panel via "View" > "Output" > "Candera Logging" All Candera traces can be displayed. In the Candera logging panel the first mandatory action is to enable the tracing by ...
FeatStd
GettingStartedControls Solution
Undo and Redo Operations
Undo and Redo Operations Any operation concerning scene design and animation design can be undone or redone. Undo an operation via menu "Edit" > "Undo" or Toolbar item. Redo an undone operation via menu "Edit" > "Redo" or Toolbar item. ...
Layouter
Input Handling
Device Capabilities and Constraint Violations
Device Capabilities and Constraint Violations Device capabilities for both target and simulation are displayed in SceneComposer via menu item "Platform" > "Device capabilities". The "Device Capabilities" panel provides two distinct columns where ...
2D Effects
Warping
SCHost Information
In order to help the user identify which font engine is active in SceneComposer, a Platform menu entry is available: "SCHost Information". It displays the configuration that was used to build SCHost, including the font engine.
Item Names Validation
The validation rules for item names are now applied also during imports and solution loading. These rules are: The item name mustn't be null or empty; Only the following characters are allowed in item names: In the User Interface (UI) ...
Target setup for Android
This documentation serves as a guide for setting up the developer's system to initiate work with Android for CGI Studio. It is tailored for experienced users, omitting explanations for the more straightforward aspects.
Items AssetId
Item Asset Validation In Candera the objects are now identified using a numerical Id. For Library Items (scene, bitmap, etc) the maximum value is 1FF FFFF (25 bits), for Node Attachment Templates (appearance collection, material, render mode, uniform setter, ...
Target setup for DRM/KMS
This document describes the setup required to build and run CGI Studio applications with DRM/KMS device package. It is explained how to run the DRM/KMS target demo application part of the release package, how to setup the build environment and how to build ow...
Panel
Auto Values
Introduction Auto values are values which are internally computed by SceneComposer or Candera or inherited from other objects in certain situations. In these situations, it is useful to show the computed value and an information that the value is computed. E...