Predefined Controls
This chapter is about how to use the predefined Controls that come with CGI Studio.
The controls available in SceneComposer can be seen in the SceneComposer Toolbox View:
Touchable
ControlDevelopment KeyboardKey Keyboard key is building block of Keyboard Control. Propertie...
Common
Breadcrumb A Breadcrumb shows the history/flow through the screen hierarchy and allows user, for...
Container
GroupBox The GroupBox offers an easy way to combine RadioButtons to a RadioButtonGroup. The spec...
Diagnostic
FPS Display The FPS Display Control provides a Text Node that displays the currently rendered fr...
Mixed Reality
VideoStream A control that makes it possible to render a video source into a texture. Propertie...
Charts
BarGraph Bar Graph Control is The Control that graphically displays some value depending on the ...
Particle Emitters
PointSpriteEmitter The PointSpriteEmitter offers an easy "out of the box" way to create a Partic...
Core
The Core Controls are a set of Controls, designed to provide a minimal core set of functionality....
Navigation
TurnByTurn Control The TurnByTurn Control is designed as an overlay to provide information about...