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Diagnostic

FPS Display

The FPS Display Control provides a Text Node that displays the currently rendered frames per second, which allows to benchmark running applications.

Properties

Property Name
Type
Description
Render Target RenderTargetType The render target which FPS should be monitored.
Text Style
Candera::TextRendering::Style The Style that will be set to the Text Node.
Text Color
Candera::Color The color to set.
Text
String Text that TextBehavior will change the Node to. Supports formatting for one variable that corresponds to the value TextProcessValueBehavior2D receives.
Blend Type
BlendType::Enum The blend type that will be set.

FrameCounterDisplay

The Frame Counter Display Control provides a Text Node that displays how many frames were already rendered.

Properties

Property Name
Type
Description
Render Target
RenderTargetType The render target which FPS should be monitored.
Text Style
Candera::TextRendering::Style The Style that will be set to the Text Node.
Text Color
Candera::Color The color to set.
Text
String Text that TextBehavior will change the Node to. Supports formatting for one variable that corresponds to the value TextProcessValueBehavior2D receives.
Blend Type BlendType::Enum The blend type that will be set.

FrameTimeDisplay

The Frame Time Display Control provides a Text Node that displays the time it takes between frames to be rendered, which allows to benchmark running applications.

Properties

Property Name
Type
Description
Render Target RenderTargetType The render target which FPS should be monitored.
Text Style
Candera::TextRendering::Style The Style that will be set to the Text Node.
Text Color
Candera::Color The color to set.
Text
String Text that TextBehavior will change the Node to. Supports formatting for one variable that corresponds to the value TextProcessValueBehavior2D receives.
Blend Type
BlendType::Enum The blend type that will be set.

FPSDisplay3D

The FPS Display 3D Control provides a CanvasText that displays the currently rendered frames per second, which allows to benchmark running applications. This control is available for 3D scenes.

Properties

Property Name
Type
Description
Render Target RenderTargetType The render target which FPS should be monitored.
Text Style
Candera::TextRendering::Style The Style that will be set to the Text Node.
Text Color
Candera::Color The color to set.
Text
String Text that TextBehavior will change the Node to. Supports formatting for one variable that corresponds to the value TextProcessValueBehavior2D receives.
Blend Type
BlendType::Enum The blend type that will be set.

FrameCounterDisplay3D

The Frame Counter Display 3D Control provides a CanvasText that displays how many frames were already rendered. This control is available for 3D scenes.

Properties

Property Name
Type
Description
Render Target
RenderTargetType The render target which FPS should be monitored.
Text Style
Candera::TextRendering::Style The Style that will be set to the Text Node.
Text Color
Candera::Color The color to set.
Text
String Text that TextBehavior will change the Node to. Supports formatting for one variable that corresponds to the value TextProcessValueBehavior2D receives.
Blend Type BlendType::Enum The blend type that will be set.

FrameTimeDisplay3D

The Frame Time Display 3D Control provides a CanvasText that displays the time it takes between frames to be rendered, which allows to benchmark running applications. This control is available for 3D scenes.

Properties

Property Name
Type
Description
Render Target RenderTargetType The render target which FPS should be monitored.
Text Style
Candera::TextRendering::Style The Style that will be set to the Text Node.
Text Color
Candera::Color The color to set.
Text
String
Text that TextBehavior will change the Node to. Supports formatting for one variable that corresponds to the value TextProcessValueBehavior2D receives.
Blend Type
BlendType::Enum The blend type that will be set.