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Occlusion Queries and Occlusion Culling
Description In scenes containing nodes with lots of vertices or expensive fragment shaders, the ...
VRAM Upload Culling
Description This chapter briefly describes how to use scope masks for uploading only dedicated c...
Rendering Only Updated Content
Description This chapter briefly describes how to achieve performance optimization by rendering ...
Drawcall Batching/Geometry Instancing
Description This chapter describes how Candera's Drawcall Batching utilizes Geometry Instancing ...
Courier Specific
MFR - Multi-Frequency Rendering in Courier Multi-Frequency rendering in Courier can be used to ...
MemoryPool
Description FeatStd::MemoryPool is a dynamic memory management infrastructure with following hig...
Diagnostics
Description This tutorial describes several aspects of diagnostic support during development and...
Message Processing
Description This tutorial leads through all necessary parts for using messages inside a Courier ...
CGI Studio HMI Rotation
It might occur that a hardware display that is designed for landscape mode (horizontal orientatio...
Display Renderer Statistics
Add display Render Statistics inform the user about current performance indicators during render...
Rendering Order
Rendering Order The order in which the rendering occurs in SceneComposer follows the next rules:...
Smart Scene/Camera Preview
Smart Scene/Camera Preview It is possible to enable/disable camera visualization into the displa...
Link a Camera to a Render Target
Link a Camera to a Render Target There are two options on how to create a link between a camera ...
Courier Sample App
Description In this tutorial, a SampleApp application is created to explain the main building bl...
Implementation
This page gives an overview of how Behaviors can be implemented. How to implement a Behavior Th...
Demonstration
Demo Mode Action Action to start or end the demo mode. Common Properties Propert...
CGI-Studio Default Behaviors
CGI-Studio already provides multiple Behaviors by default which can already be used in projects. ...
Candera V3.0.0 Migration Guide
Following a guide how to uprade application code from V2.10.0 to V3.0.0 Candera Interfaces. ...
Vertex Geometry Builder
Description The Candera::VertexGeometryBuilder class helps effectively build Candera::VertexGeom...
Using Candera TextEngine to draw Text
Description The simplest way to draw text with Candera is using a TextNode2D, a 3D text widget f...