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Custom Localizer Support

Candera Tutorial for Globalization Support

Requirements for Custom Localizer In order to use a custom Localizer, a CMake feature switch CAND...

Updated 2 months ago by Elisabeth Zauner

Shader Usage in Candera

Candera Tutorial for Shader Usage

Description This chapter demonstrates how customized shader programs can be used with Candera. Su...

Updated 2 months ago by Elisabeth Zauner

Multi Frequency Rendering

Performance Optimization CGI Studio Optimization Techniques

Description This chapter briefly describes the Multi Frequency Rendering technique supported by C...

Updated 2 months ago by Elisabeth Zauner

Monotype's Spark Engine

General Concepts

Introduction to Monotype’s Spark engine The Spark engine is Monotype’s lightweight font engine, w...

Updated 2 months ago by Elisabeth Zauner

Control Center Scripts

Control Center Control Center - Advanced Settings

Via the Scripts tab it is possible to edit various reference paths for scripts used by Control C...

Updated 2 months ago by Elisabeth Zauner

Enviroment Variables

Control Center Control Center - Advanced Settings

Via the Environmental Variables tab you can see all declared environmental variables. The variab...

Updated 2 months ago by Elisabeth Zauner

Custom

Control Center Control Center - Advanced Settings

For advanced users, the Custom tab enables the user to edit and build the CGI Panel, as well as e...

Updated 2 months ago by Elisabeth Zauner

Managing Language Packs using AssetTool

Candera Tutorial for Globalization Support

Overview AssetTool application can be used to manage language packs for a given asset. AssetTool ...

Updated 2 months ago by Elisabeth Zauner

Bitmap Converter

Extending SceneComposer

Bitmap Converter SceneComposer SDK supplies basic means to create custom bitmap converter plugins...

Updated 2 months ago by Elisabeth Zauner

Plugin Notification after Generation

Asset Library Generation

Enable Plugin Notification With the option "Enable Plugin Notification" in the Asset Library Gene...

Updated 2 months ago by Elisabeth Zauner

FTC Command (Optional)

Extending SceneComposer

Command Line Automation with FTC Command FTCCmd is a command line tool that supports operations l...

Updated 2 months ago by Elisabeth Zauner

Executable Generation

Extending SceneComposer

Executable Generation In the toolbar is available the "Automation Scripts" plug-in which provides...

Updated 2 months ago by Elisabeth Zauner

Plugins Versions

Extending SceneComposer

Plugins Configuration The version of every available plugin is displayed in "Preferences" > "Plug...

Updated 2 months ago by Elisabeth Zauner

Target Setup Guide

CGI Studio Community Edition

Please refer to below for setup guides for each target device supported by CGI Studio Community E...

Updated 2 months ago by Georg Stöbich

Predefined Data Bindings

CGI Studio Community Edition

The CGI Studio Community Edition comes with a predefined set of data bindings. This set consists ...

Updated 2 months ago by Georg Stöbich

Python-based Data Binding

CGI Studio Community Edition

The Player Connector Library is a simple library written in Python and c++ that provides function...

Updated 2 months ago by Georg Stöbich

Building Own Application for Linux with a Wayland Display Server

Target setup for Wayland Wayland Linux BSP

Generate Makefiles with CMake For general information about CGI Studio Build System and CMake pr...

Updated 5 months ago by Kanai Tomoaki

CGI-Player Launcher

Target setup for Android Android Application Guides

Requirements This document mandates adherence to the Android Application Development Environme...

Updated 5 months ago by Kanai Tomoaki

Wayland Linux BSP: Prerequisites

Target setup for Wayland Wayland Linux BSP

Hardware: Raspberry Pi 5 Board  CGI Studio has been tested on the Raspberry Pi 5 Board. CMake ...

Updated 5 months ago by Kanai Tomoaki

iOS Player Build Guide

Target setup for iOS

Before you begin, it’s recommended to prepare and verify the connection between your Mac and your...

Updated 5 months ago by Kanai Tomoaki