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glTF Extensions Solution
Overview The glTF Extensions Solution is a sample solution designed to demonstrate the various g...
Basic Operations
This section describes the basic operations on the Smart Importer. Import File Formats The Smar...
Dirty Area Management
Dirty Area Management (DAM) refers to an optimization measure to reduce draw calls to the render ...
Example
The following book provides examples of how to use state machines: Best Practices > State Machin...
Debugger
A dedicated debugger is provided as an important tool to complement the state machine modeling pr...
Action Behaviors
Animation Action Behaviors Configure and Play Animation Class Reference Starts, stops, pause...
View Tree
View Tree is the editor for arranging View in the solution as a tree and composing screen transit...
Properties Overview
Common Category Property Property description General Properties ...
Components in State Machine
A State Machine diagram is built by combining core components such as States and Transitions. Typ...
CGI Studio Components
CGI Studio Components CGI Studio consists of the following Components Bin CGI Studio 3PSW ...
Basic Operation
State Machine in the Menu Bar The State Machine menu in the menu bar, offers the following optio...
Import and Export of Language Packs
Importing Language Data You can import the solution’s cultures and language tables from a Langua...
Create and Manage Cultures and Translatable Texts
This page describes the UI of each menu and feature for multi-languages settings. Please refer to...
Figma
Smart Importer can import Figma data. This page explains how to to import Figma data with Smart I...
Compile Shaders
Shader compilation is triggered in the following situations: During shader editing, if r...
Compile Shaders
Shader compilation is triggered in the following situations: During shader editing, if r...
Compile Shaders
Shader compilation is triggered in the following situations: During shader editing, if r...
Examples Using Predefined Behaviors
Thermometer Example 1. Drag&drop a Slider Control and a Text Value Control from the Controls P...
Set Uniform
Set Uniform Sets the value of a specified uniform using the received input on a shader associate...
Graph
Bar Graph Creates a bar graph based on a provided list of numeric values, with configurable bar ...