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OpenGL Gradient Brush Effects
The CGI-Studio gradient brush paints an area with two colors that blend into each other along an ...
Solid Color Brush Blend Effects
SolidColorBrushBlend A Solid Color Node is used to display a colored rectangle. When creating a ...
2D Nodes
2D Toolbox The Toolbox for 2D scenes provides the following items: A "Show Cont...
3D Editing Helpers
3D Editing Helpers The SceneComposer offers a set of editing helpers that allow editing 3D scene...
General Options
Editor General Options General Editor options can be found in "File" > "Preferences" section "Ed...
2D Scene Editor
The "Scene Editor" is the main panel of the application in which scenes and animations are displa...
3D Scene Editor
The "Scene Editor" is the main panel of the application in which scenes and animations are displa...
MVG Effects
MVG effects are used to render MVG Nodes. The MVG effects basic effect properties are LineWidth a...
Custom Effect Set
It is now possible to configure the list of Effects required by the application. A new project wi...
OpenGL Bitmap Brush Mask Effects
GlBitmapBrushMaskBlend This effect allows to add a mask (i.e. to add additional alpha informatio...
OpenGL Solid Color Brush Mask Effect
GlSolidColorBrushMaskBlend With this effect, you can define a rectangle with a any solid color, ...
IBL HDR
Simply specify a single HDR panorama (latlong) image, and the Engine will automatically generate ...
MVG Nodes
MVG Nodes can be created in CGI Studio SceneComposer via the Toolbox. Simply drag and drop the de...
CGI Studio Glossary
This glossary has been created to help users who are new to CGI Studio understand the names of un...
Overview
This solution represents an advanced 2D cluster example. It consists of various scenes that are n...
Overview
The GettingStartedControls solution is a sample solution primarily focused on gauge clusters and ...
Shader Compiler
Shader compilation is triggered in the following situations: During shader editing, if r...
Advanced Cluster Part 4
The following steps describe how to use the Custom_Gauge control in a scene. Speed gauge and RPM ...
Advanced Cluster Part 3
In part 3 of this Best Practice the Custom_Gauge control will be further customized adding contro...
Control Behaviors Flags
CONTROLS_BREADCRUMB_BEHAVIORS_ENABLED - Build with BreadCrumb Behaviors(BreadcrumbActionBehavio...