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Animation Options
Enable animation grid The animation grid represents a collection of lines at a configurable st...
Auto Save
Autosave solution Instead of manually saving an ongoing solution at different times, the user ...
Add a new Render Target
Add Render Target A render target is an abstraction of a rendering surface. In the field of 3D c...
Font Palette
To use specific fonts in each TextNode (text brush), you need to configure the font settings in a...
Associated Vertex Buffer
Here, the original mesh vertex buffer and wireframe vertex buffer information are managed as un...
Layout Configuration
Default Bidi Base Level Defines how alignment is handled in cases where right-to-left characte...
Problems Configuration
”Errors", "Warnings" and "Messages" that appear in the Problems panel are listed. By checkin...
Cultures
In order to compose texts in different languages, a culture (language setting) must first be crea...
Design Master
The Design Master allows selecting an image that will be displayed as background image in the cam...
Icon Picker
It is possible to set any type of image as an icon. This "Icon Picker" feature is accesible in th...
Bitmap Profile
Bitmap Profile When a graphic object that contains one or many bitmaps is imported, the user has...
Clear Mode
The "Clear Mode" item can be created via "Solution Explorer" panel by using the context menu opti...
References
The content of an SCL solution can be used in another solution after it is imported through the "...
Data Backup
Creating backups function is important for reducing the risk from unexpected outages. In this way...
General Configuration
This section allows you to configure fundamental settings that affect the entire solution. It inc...
Vertex Buffer Editor
Imported Geometry can be managed and configured in either ArrayBuffer or IndexBuffer format, depe...
Part 2: Set-up Scene
This section uses the scene imported in Part 1. The steps describe how to group RadioButtons with...
Color Palette
Color and Font as Template Each TextNode (the text brush) has to be configured for using: ...
Core
The Core Controls are a set of Controls, designed to provide a minimal core set of functionality....
CGI Panel Overview
The CGI Panel (Player) is an application which provides insides into a generic CGI Studio applica...