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Instrument Cluster Solution

Sample Solutions

Overview This solutions showcases an automotive instrument cluster covering several features, such as a 3D ADAS control and feature tiles.  It demonstrates a solution covering an automotive instrument cluster for an electric vehicle including advanced driving ...

Enterprise Edition

In-Vehicle Infotainment Solution

Sample Solutions

Overview The in-vehicle infotainment solution showcases a full feature automotive IVI, which could be used as a solution template. The solution has a interactive 3D digital twin, a dashboard, media phone and HVAC and also an application drawer and car settings...

Enterprise Edition

iOS Player Build Guide

Target setup for iOS

Before you begin, it’s recommended to prepare and verify the connection between your Mac and your iPhone. Checking SDK Compatibility First, make sure that the SDK version in Xcode is compatible with your iPhone’s iOS version. To do this: Create a new pro...

View

View Editor

View sits above Scene in the hierarchy: you can treat a single Scene as one screen, or group multiple Scenes and/or existing Views into a single screen state. Each View is a logical unit that specifies what content to display and how to display it on a given s...

Sample Implementation Guide

CgiRemoteControl

This page explains the implementation steps and sample code for the SampleCgiRemoteControl plugin as a concrete example of running a plugin from CgiRemoteControl. For an overview of CgiRemoteControl.exe and its command-line options, see Command-line usage. Fo...

Enterprise Edition

Traveo2BitmapConverter

Target setup for Traveo2 Various Device Specific Content

Description This document provides a complete list of bitmap formats supported by the Traveo2 Target.The formats are grouped into categories such as Basic, Grayscale, RLE (Run length Encoding), RLA (Run-Length Adaptive), RLAD (Run-Length Adaptive Dithering), ...

RZA1HBitmapConverter

Target setup for RZA1H Various Device Specific Content

Description This document provides a complete list of bitmap formats supported by the RZA1H Target. These formats define how pixel color and alpha data are stored in memory. The RZA1H extended bitmap formats support alpha-only, RGB, ARGB, and JPEG compressed...

RT117XBitmapConverter

Target setup for NXP RT117X Various Device Specific Content

Description This document provides a complete list of bitmap formats supported by the RT117X target. These formats define how pixel color and alpha data are stored in memory. The RT117X extended bitmap formats support alpha-only, RGB, and ARGB image formats,...

ASTCBitmapConverter

3D Devices Common Documentation Various Device Specific Content

Description This section lists the ASTC (Adaptive Scalable Texture Compression) bitmap converters supported by the toolchain.These converters encode uncompressed RGBA image data (8 bits per channel) into ASTC-compressed RGBA formats using different block size...

glTF Extensions Solution

Sample Solutions

Overview The glTF Extensions Solution is a sample solution designed to demonstrate the various glTF material extensions newly supported in CGI Studio. Each sample has been crafted to showcase advanced visual effects within the Physical Based Rendering (PBR) f...

CGI Studio Community Edition

This books provides an overview of the Community Edition and highlights the differences between the CGI Studio Editions.

Overview

CGI Studio Community Edition

The Community Edition is our newly introduced and freely available Candera CGI Studio version for makers, enthusiasts and curious developers. The package includes the same set of features as our Professional Edition (see here), but does not require a licence f...

Python-based Data Binding

CGI Studio Community Edition

The Player Connector Library is a simple library written in Python and c++ that provides functionality to start and load scene composer binary assets and interact with a predefined set of data binding items (Variant) through Python scripting. Player Connector ...

Predefined Data Bindings

CGI Studio Community Edition

The CGI Studio Community Edition comes with a predefined set of data bindings. This set consists of ten data binding sources with ten data binding items each. They are all of type FeatStd::Variant and can be bound to any bindable property in the scene composer...

Blood Pressure Sample

CGI Studio Community Edition

The blood pressure device sample is a Scene Composer sample that demonstrates a blood pressure measurement device with exemplary scenes and animations. For the Community Edition, the sample was extended with a voice activation feature and a data binding sample...

Tutorial Videos

Quick Start Guide

Tutorial Videos

The purpose of this video guide is to show how to quickly create a simple cluster solution from a Photoshop image into a functional Asset file using CGI Studio Scene Composer and test it in simulation using the CGI Player.It gives a quick overview of the usage...

CGI Studio Introduction

Tutorial Videos

Introduction video for Candera CGI Studio. CGI Studio Introduction Solution (Entreprise Edition) CGI Studio Introduction Solution (Community Edition) To watch the video in full-screen mode, please click on the YouTube link in the video.