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ASTCBitmapConverter

Description

This section lists the ASTC (Adaptive Scalable Texture Compression) bitmap converters supported by the toolchain.
These converters encode uncompressed RGBA image data (8 bits per channel) into ASTC-compressed RGBA formats using different block sizes.

These bitmap converters are supported only on the target. Windows simulation uses the default bitmap converter.

The ASTC Bitmap Converter currently supports the following 3D targets.

  • Android
  • DRM/KMS
  • FbDev
  • QNX
  • RCarGen3_2Dover3D
  • Wayland

ASTC Bitmap Converter List

Serial No Format Description

1 

AstcCompressedRgba4x4 

ASTC-compressed RGBA, 4×4 block. 

2 

AstcCompressedRgba5x4 

ASTC-compressed RGBA, 5×4 block. 

3 

AstcCompressedRgba5x5 

ASTC-compressed RGBA, 5×5 block. 

4 

AstcCompressedRgba6x5 

ASTC-compressed RGBA, 6×5 block. 

5 

AstcCompressedRgba6x6 

ASTC-compressed RGBA, 6×6 block. 

6 

AstcCompressedRgba8x5 

ASTC-compressed RGBA, 8×5 block. 

7 

AstcCompressedRgba8x6 

ASTC-compressed RGBA, 8×6 block. 

8 

AstcCompressedRgba8x8 

ASTC-compressed RGBA, 8×8 block. 

9 

AstcCompressedRgba10x5 

ASTC-compressed RGBA, 10×5 block. 

10 

AstcCompressedRgba10x6 

ASTC-compressed RGBA, 10×6 block. 

11

AstcCompressedRgba10x8 

ASTC-compressed RGBA, 10×8 block. 

12

AstcCompressedRgba10x10 

ASTC-compressed RGBA, 10×10 block. 

13

AstcCompressedRgba12x10 

ASTC-compressed RGBA, 12×10 block. 

14

AstcCompressedRgba12x12 

ASTC-compressed RGBA, 12×12 block.