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FeatStd 3.13

CGI Studio 3.13

Refactored containers Refactored Identifier and Name classes Added Visual Studio debugging visualizer for FeatStd base types

Scene Composer 3.13

CGI Studio 3.13

UI/UX Improvements Improved Zoom Display Preview in the display panel Toolbar improvements to reduce clutter (main screen, 2D/3D scene editor and animation timeline) Improved Text Style Editor feature Improved Search Panel UI Long path name support 64 ...

CGI Studio 3.14

What's new

CGI Studio 3.14 - What's New: Welcome to CGI Studio 3.14, Candera's software development platform for hybrid 2D and 3D graphical interfaces for embedded systems. This page provides information regarding the most recently added features and updates since our ...

Simulation by Player

Getting Started Quick Start Guide

Use Player to check the behavior of the newly created cluster. This application allows you to view scenes from asset files and run simulations. An asset file is a file output by Scene Composer that contains the graphic resources of a scene and is loaded into C...

Smart Importer UI

Import of Resources Smart Importer

This page describes the Smart Importer dialog. The Smart Importer dialog consists of the following four parts. Preview Import Layer Tree Control Preview Here you will see a preview of the file to be imported. Use the mouse wheel to zoom in and out ...

Basic Operations

Import of Resources Smart Importer

This section describes the basic operations on the Smart Importer. Import File Formats The Smart Importer uses the following two methods for import, depending on the file format to be imported. Local files: *.psd, *.xscil, *.xd, *.rp, *.sketch Cloud Reso...

Smart Importer UseCase

Import of Resources Smart Importer

This section describes various use cases for Smart Importer operations. Configure Scene Contents Using the example of importing an image file consisting of two scenes, an IVI scene (e.g., music player and climate control) and a cluster scene, explains how to...

64-bit support Scene Composer

Getting Started

Since CGI3.13, Scene Composer has become a 64-bit support application. As a result, the following benefits are expected when compared to the 32-bit Scene Composer Enables creation of complex, large-scale HMI solutions that exceed 32-bit memory limitations ...

Patch installation procedure

Getting Started

After downloading the patch executable from bitbox or from the download link provided you can start the patch installation by running the installer.  When you run the installer, you will be asked if you want to apply the patch if this installer has your p...

Skinning

Import of Resources

Since CGI 3.14, skinning animations can be played by importing skinning FBX or glTF files. However, the following limitations exist. The maximum number of joints associated with each vertex is 4. If the number of joints associated with a skinning mesh is 1...

CGI Panel Overview

Getting Started

The CGI Panel (Player) is an application which provides insides into a generic CGI Studio application driven by the courier messaging framework. It also provides samples of several features. These features are core components like showing or hiding views or tr...

Associated Vertex Buffer

Solution Handling Solution Options

Here, the original mesh vertex buffer and wireframe vertex buffer information are managed as unique vertex buffer association information. Vertex Buffer Vertex buffer to provide model geometry data Wireframe Vertex Buffer Wireframe vertex buffe...

Sample/Device Correlation Table

Sample Solutions

The sample solutions included in Scene Composer vary depending on the platform (package type). This section illustrates the correlation between each platform and its corresponding sample solutions. AndroidOpenGLES30 DrmKmsOpenGLES20 DrmKmsOpenGL...

Data Bindings

Player Panel

In Data Bindings tab, you can load a predefined data binding file and perform various customisations and simulations using the Value Generator. 1 Load XHCDL button Use this button to load an xml file containing predefined data bindings. The file f...

Scene Tree UI

Scene Design Scene Tree Editing

This section explains the User Interface of the Scene Tree panel. No. Name Description 1 Navigation button This button is enabled when multiple scenes are displayed. The button has a back (left arrow) and forward (right arrow) function.Cli...

TroubleShooting

Courier

In the new Windows 11 environment, Windows Defender provides protection against the execution of third-party DLLs. This may cause the Courier generator to fail to execute properly. To fix this, please perform the following operations. Open the folder of \cg...

IdentifierValueMap

Controls and Behaviors Predefined Behaviors

Behaviors that can be used to check for certain keys and values in IdentifierValueMapEvents and execute actions accordingly. Such events are sent from application code to the node or behavior. Mapped Value Action Extracts and sends the value from a key-value...

CGI Studio 3.15.1

What's new

CGI Studio 3.15.1 - What's New: Welcome to CGI Studio 3.15.1, Candera's software development platform for hybrid 2D and 3D graphical interfaces for embedded systems. This page provides information regarding the most recently added features and updates since ...