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Export / Import

Preferences

Plugins Available Plugin Specific Options Use the "Export" / "Import" buttons, placed above the...

Updated 1 year ago by Elisabeth Zauner

Starting SceneComposer

Starting SceneComposer

Starting SceneComposer Start SceneComposer by calling SceneComposer.exe from folder cgi_studio_r...

Updated 1 year ago by Tsuyoshi.Kato

Transition panel

Scene Design Transitions

This page describes the panels you can use when configuring and executing transitions. Transitio...

Updated 1 year ago by Kanai Tomoaki

Databinding UI

Scene Design

Each bindable property have a button next to the property that allows to define a binding. ...

Updated 1 year ago by Tsuyoshi.Kato

Concept and Use Cases

Scene Design Transitions

Transitions Concept Generally speaking, the concept of "transition" indicates the edge between t...

Updated 1 year ago by Kanai Tomoaki

Use Transitions

Scene Design Transitions

Use Transitions Every existing scene is automatically added in two scrollable lists, which are a...

Updated 1 year ago by Kanai Tomoaki

Template

Scene Design

The following items in a solution can be saved as templates. Using templates can help you streaml...

Updated 1 year ago by Kanai Tomoaki

Referencing external resource

Scene Design 2D Scene Design

External resources can be referenced and drawn on the scene editor. This feature is only availabl...

Updated 1 year ago by Elisabeth Zauner

Globalization License

Scene Design SceneComposer Translator Plugin

If the Translator Plugin files are present but no translation features are accessible in Scene Co...

Updated 1 year ago by Tsuyoshi.Kato

Edit Scope Mask of a Node

Scene Design Scoping

Scope Mask of a Node in the Properties Panel By default, the scope mask of a node contains all 3...

Updated 1 year ago by Tsuyoshi.Kato

Manage Scopes in Scopes Panel

Scene Design Scoping

Scopes Panel The Scopes Panel (enable from menu "View" > "Libraries" > "Scopes") displays all 32...

Updated 1 year ago by Tsuyoshi.Kato

Adorners

Scene Design

CGI Studio offers the option to use adorners for an easy manipulation of the nodes inside layoute...

Updated 1 year ago by Tsuyoshi.Kato

Controls

Scene Design

There is a detailed documentation about Controls and Behaviors in the General Concepts. It also i...

Updated 1 year ago by Elisabeth Zauner

Running the CGI Player Demo Application on DRM/KMS

Target setup for DRM/KMS DRM/KMS BSP

Copy the application and the asset to the target. This can be done by copying the filed to the SD...

Updated 1 year ago by Tsuyoshi.Kato

General 3.13

CGI Studio 3.13

This page describes general updates that were made to CGI Studio version 3.13. Scene Composer ...

Updated 1 year ago by Tsuyoshi.Kato

Building SCHost for SceneComposer

Build System Setup Building Player, Widgets, and SCHost

To make the same set of widgets available for SceneComposer, as they are for the Player, a new SC...

Updated 1 year ago by Tsuyoshi.Kato

Candera 3.14

CGI Studio 3.14

Skinning Support Import 3D models with skinning Custom 2D Shader Support for custom shaders fo...

Updated 1 year ago by Tsuyoshi.Kato

Controls 3.14

CGI Studio 3.14

Flipbook Option for interpolation added ADAS Template Control The ADAS template scene contains...

Updated 1 year ago by Tsuyoshi.Kato

General 3.14

CGI Studio 3.14

This page describes general updates that were made to CGI Studio version 3.14. Other changes are ...

Updated 1 year ago by Tsuyoshi.Kato

New CMake environment

Build System Setup

The new CMake environment was introduced with CGI Studio 3.14. It has some advantages:  it is ...

Updated 1 year ago by Tsuyoshi.Kato