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Touch Input Handling

General Concepts Input Handling

Description This chapter gives a detailed, technical overview of how the user touch input is han...

Updated 1 year ago by Tsuyoshi.Kato

Textures

Performance Optimization Optimization at Application Design Level

Draw Objects Sorted by Texture This way the texture cache isn't flushed between objects. See als...

Updated 1 year ago by Tsuyoshi.Kato

Minimize Render State Changes

Performance Optimization Optimization at Application Design Level

Minimize render state changes within a single frame. A render state change often comes with a per...

Updated 1 year ago by Tsuyoshi.Kato

Imposters

Performance Optimization Optimization at Application Design Level

Billboards or point sprites are quite often used as "imposters" pretending to be a 3D geometry by...

Updated 1 year ago by Tsuyoshi.Kato

Use LOD(Level of Detail) Management

Performance Optimization Optimization at Application Design Level

Performance gains can be achieved by using simplified models with less complex geometry, texture,...

Updated 1 year ago by Tsuyoshi.Kato

Draw Visible Objects Only

Performance Optimization Optimization at Application Design Level

Nodes, even when attempting to render them, might be not be visible in various circumstances. Nev...

Updated 1 year ago by Tsuyoshi.Kato

Enabling Warping

General Concepts Warping

Following are the display settings required to enable warping in Candera: Enable warping...

Updated 1 year ago by Tsuyoshi.Kato

Configuration

General Concepts Warping

Description Configuration information passed to the warping library is used to check constraints...

Updated 1 year ago by Tsuyoshi.Kato

Introduction

General Concepts Warping

Image warping is the process of digitally manipulating an image such that shapes portrayed in the...

Updated 1 year ago by Tsuyoshi.Kato

Compare Asset Libraries

Asset Tool

Description The CGI Studio Asset Library Verification license supports the user in managing asse...

Updated 1 year ago by Tsuyoshi.Kato

Append Languages

Asset Tool

Description Language Appender, as part of the Asset Tool, offers functionality for working with ...

Updated 1 year ago by Tsuyoshi.Kato

Controls 3.13

CGI Studio 3.13

Slider Control The Slider control was modified and uses the newly introduced SliderBehavior for ...

Updated 1 year ago by Tsuyoshi.Kato

Behaviors 3.13

CGI Studio 3.13

ListBehavior::TouchMode moved. "enum CgiStudioControl::ListBehavior::TouchMode" has been moved f...

Updated 1 year ago by Tsuyoshi.Kato

Candera Engine 2D

CGI Studio 3.0.0 Candera V3.0.0

Deterministic Render Order In the past, RenderNodes with the same depth value have been rendered...

Updated 1 year ago by Tsuyoshi.Kato

TextEngine

CGI Studio 3.0.2 Candera V3.0.2

Glyph Spacing Glyph Spacing is available on TextBrush, and LayoutingOptions. This allows a user ...

Updated 1 year ago by Tsuyoshi.Kato

TextEngine

CGI Studio 3.2.0 Candera V3.2.0

Support for TTC (True Type Font Container) Support for TTC (True Type Font Container) has been a...

Updated 1 year ago by Tsuyoshi.Kato

Textengine

CGI Studio 3.6 Candera 3.6

AssetFontStore support for Freetype streams AssetFontStore is extended to support two font load ...

Updated 1 year ago by Tsuyoshi.Kato

Performance Analysis > Introduction

Candera Tutorial for Diagnostics

Performance Analysis with CGI Analyzer By enabling the Candera Monitor component (CMake: FEATSTD...

Updated 1 year ago by Tsuyoshi.Kato

Candera Architecture Overview

Candera

Introduction Candera Graphic Engine enables embedded applications to render and control external...

Updated 1 year ago by Tsuyoshi.Kato

3rd Party Software: FreeType2 Configuration

Build System Setup Building Candera

3rd party software FreeType2 is used by the Candera Engine and can be configured in CMake like th...

Updated 1 year ago by Tsuyoshi.Kato