Skip to main content

CGIApp flags

  • CGIAPP_ADDITIONAL_BEHAVIOR_PATH sets the file containing additional behaviors paths.
  • CGIAPP_ADDITIONAL_WIDGET_PATH sets the path to a txt file.
  • CGIAPP_ENABLE_ADDITIONAL_WIDGETS points to a custom provided additional widgets file.
  • CGIAPP_WIDGETSET_VERSION sets the version of the widget.
  • CGIAPP_ENABLE_TUTORIAL defines whether CGI-Application tutorial is enabled or not (CGI Studio Documentation->Application Development->Candera->Tutorials)
  • CGIAPP_ENABLE_ADDITIONAL_BEHAVIORS defines whether Behaviors feature is enabled or not
  • CGIAPP_BUILD_TYPE defines the binary type of the build application. It can be set to NativeDll or NativeExe.
  • CGIAPP_PLAYER_DEBUG_PATH defines the path to the CGI Player executable for debug builds. On simulation, for example, the executable will be stored in the device directory present next to the CGIPanel.exe.
  • CGIAPP_PLAYER_RELEASE_PATH is the path to the CGI Player executable for release builds. On simulation, for example, the executable will be stored in the device directory present next to the CGIPanel.exe. 
  • CGIAPP_SAMPLE_CLOCK_ENABLED enables the clock sample feature. If enabled the application will be built with the Clock sample component allowing to use the AnalogWatch control when its Time property is bound to the /Time/CurrentTime data item.
  • CGIAPP_SAMPLE_DYNAMICLIST_ENABLED enables the dynamic list sample feature.
  • CGIAPP_SCENE_COMPOSER_PATH defines the path to Scene Composer.
  • CGISTUDIO_FORCE_RESET_USER_SETTINGS forces the generation of MSVC user settings even if they exist.
  • SCHOST_DLL_NAME_CUSTOM defines a custorm name for SCHost DLL
  • SCHOST_DLL_NAME_PLATFORM_SPECIFIC defines whether or not to use platform specific name for SCHost.dll
  • SCHOST_DLL_OUTPUT_PATH defines the output path for SCHost.dll. Typically is the path to the Scene Composer.