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Lua Introduction

Candera Tutorial for Lua-Scripting

Callback Functions If you open your script in the Script Editor you can see that there are alrea...

Updated 3 years ago by Tsuyoshi.Kato

Overview

Candera Tutorial for Lua-Scripting

This chapter gives and overview of Lua-Scripting. What is Lua-Scripting? Lua-Scripting is an ex...

Updated 3 years ago by Tsuyoshi.Kato

Logging

Candera Tutorial for Diagnostics

Refer to FeatStd Logging how to use and configure FeatStd logging feature. Candera Log Output F...

Updated 3 years ago by Tsuyoshi.Kato

Controlling Animations

Candera Tutorial for Animation Manipulation

Controlling Animation Flow This section describes the control flow interfaces of Candera::Animat...

Updated 3 years ago by Tsuyoshi.Kato

Text rendering: Caching/rendering systems

Candera Tutorial for Text Rendering

Description The rasterization of a glyph is a very costly operation. Paired with shaping and pos...

Updated 3 years ago by Tsuyoshi.Kato

Dynamic View

Layouter

Measure and Arrange Computing the layout in CGI Studio consists of two calls: a measure call and...

Updated 3 years ago by Kanai Tomoaki

Structural View

Layouter

Design Constraints Layouters for 2D scenes CGI Studio Layouters are currently available for the...

Updated 3 years ago by Kanai Tomoaki

Render Targets

Target setup for iMX6 with Linux OS iMX6 Various Device Specific Content

Render Targets Device Capabilities Device Capabilities Following is an overview about what kind...

Updated 3 years ago by Tsuyoshi.Kato

Building Own Application for iMX6 QNX

Target setup for iMX6 with QNX OS iMX6 QNX

Interfaces The Feat-Standard public interface is covered by the namespaces FeatStd and various s...

Updated 3 years ago by Tsuyoshi.Kato

Render Targets

Target setup for iMX6 with QNX OS iMX6 Various Device Specific Content

Render Targets Device Capabilities Device Capabilities Following is an overview about what kind...

Updated 3 years ago by Tsuyoshi.Kato

Overview

Warping Library Warping Library User Guide

The system view shows the location of the warping library in the system as well as connections to...

Updated 3 years ago by Tsuyoshi.Kato

Reference Points and the Warp Matrix

Warping Library Warping Overview

The warping parameters are based on reference points. These points are mapped by a 2D array conta...

Updated 3 years ago by Tsuyoshi.Kato

Using Warping with Candera

Warping Library Warping Overview

Following are the display properties that required adjustment to use warping with Candera: ...

Updated 3 years ago by Tsuyoshi.Kato

Warping Functionality

Warping Library Warping Overview

The Warping Library supports the following functionality: Warp matrix computation Warp ...

Updated 3 years ago by Tsuyoshi.Kato

Introduction

Warping Library Warping Overview

The Head-up display (HUD) projects information onto the windscreen glass. An image projected to t...

Updated 3 years ago by Tsuyoshi.Kato

Note on the contents

About This Document

All information in this document is subject to change or deletion without notice. The information...

Updated 3 years ago by Tsuyoshi.Kato

FeatStd Overview

Target setup for iMX6 Integrity Setup iMX6 Various Device Specific Content

Introduction For general information and an overview of FeatStd please refer to FeatStd Overview...

Updated 3 years ago by Tsuyoshi.Kato

Configuration of warping parameters

Warping Library Warping Overview

The configuration information passed to the warping library is used to check constraints and as b...

Updated 3 years ago by Tsuyoshi.Kato

9-patch image

Candera Tutorial for 9-patch image

For full description of the 9-patch check 9-patch image chapter. BitmapNode sample Import an ...

Updated 3 years ago by Tsuyoshi.Kato

Startup Time

Performance Optimization Quick Guide

Loading Data Asset Tool can be used to partition an asset for a startup scene in a faster flash ...

Updated 3 years ago by Tsuyoshi.Kato