Skip to main content

Recently Updated Pages

Candera Transitions

CGI Studio 3.7 Candera 3.7

Transition reverse improvements Optimizations on the transition reverse algorithm were done. Rev...

Updated 3 years ago by Kanai Tomoaki

Candera Engine 3D

CGI Studio 3.7 Candera 3.7

Renderer 3D Statistics Candera's 3D renderer statistics now keep statistics about vertex buffers...

Updated 3 years ago by Kanai Tomoaki

Candera Base

CGI Studio 3.7 Candera 3.7

Post Processing System The new Post Processing System provides an interface to the user to imple...

Updated 3 years ago by Kanai Tomoaki

Candera Platform

CGI Studio 3.7 Candera 3.7

Owner Requirement OpenGL Offscreen Render Targets (Frame Buffer Objects) are now required to hav...

Updated 3 years ago by Kanai Tomoaki

Player changes

CGI Studio 3.7 General 3.7

Player application renaming The former CourierPlayer has been renamed to Player. Class names and...

Updated 3 years ago by Kanai Tomoaki

Control Behaviors 3.8

CGI Studio 3.8

New Behaviors The following Behaviors have been added in CGI Studio 3.8: Action/Control...

Updated 3 years ago by Kanai Tomoaki

Candera Scripting

CGI Studio 3.8 Candera 3.8

Lua Update Lua has been updated to version 5.3.5. Script Parameter Animation Public ...

Updated 3 years ago by Kanai Tomoaki

Candera Text Engine

CGI Studio 3.8 Candera 3.8

Several text render cache related issues were fixed. This includes upload count and upload/...

Updated 3 years ago by Kanai Tomoaki

Candera Animations

CGI Studio 3.8 Candera 3.8

New easing functions Candera received two new easing functions: Sine and Circular. The scene com...

Updated 3 years ago by Kanai Tomoaki

Candera General Changes

CGI Studio 3.8 Candera 3.8

Fixed several coverity issues. Asynchronous asset loading did not consider the context f...

Updated 3 years ago by Kanai Tomoaki

Candera Engine 2D

CGI Studio 3.8 Candera 3.8

Mesh2D On 2D platforms that also support 3D, 2D meshes using 2D positions and one UV set can now...

Updated 3 years ago by Kanai Tomoaki

Candera Base

CGI Studio 3.8 Candera 3.8

Post Processing System The Post Processing System now also supports 2D scenes on 3D capable plat...

Updated 3 years ago by Kanai Tomoaki

FeatStd 3.9

CGI Studio 3.9

Increased stack size for Integrity threads The stack size has been increased for Integrity threa...

Updated 3 years ago by Kanai Tomoaki

Control Behaviors 3.9

CGI Studio 3.9

New Behaviors The following Behaviors have been added in CGI Studio 3.9: Action/Streami...

Updated 3 years ago by Kanai Tomoaki

Courier V3.9

CGI Studio 3.9

Changes Animation speedup An animation speedup can be triggered by an AnimationReqMsg. See also...

Updated 3 years ago by Kanai Tomoaki

Candera 3.9

CGI Studio 3.9

Animation framework immediately applies the value of the first keyframe after the animati...

Updated 3 years ago by Kanai Tomoaki

Candera 3.10

CGI Studio 3.10

Spark engine support Support for Monotype's lightweight font engine geared towards lower end dev...

Updated 3 years ago by Kanai Tomoaki

Interfaces & Namespaces

FeatStd

Interfaces The Feat-Standard public interface is covered by the namespaces FeatStd and various s...

Updated 3 years ago by Tsuyoshi.Kato

FeatStd Overview

FeatStd

Introduction FeatStd is the short form for FEAT Standard library. It's purpose is to provide com...

Updated 3 years ago by Tsuyoshi.Kato

OnEnable() and OnDisable()

Candera Tutorial for Lua-Scripting

How to use OnEnable() and OnDisable() As in this example the root node script "CarRootController...

Updated 3 years ago by Tsuyoshi.Kato