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Books

Extending SceneComposer

FeatStd

Fusion

General Concepts

This chapter provides a set of subchapters about the general concepts used in CGI Studio.

Getting Started

This document describes briefly how to get started with CGI Studio, Player and SceneComposer. Note: The following informati...

Import of Resources

Layouter

Performance Optimization

This document provides a collection of useful hints on how to optimize the performance of an OpenGL ES 2.0 application created ...

Player

The Player is an application which provides insides into a generic CGI Studio application driven by the courier messaging frame...

Preferences

Sample Solutions

This book describes the sample solutions included in Scene Composer. Depending on the supported platform and the package typ...

Scene Design

SceneComposer Markup Language

Scripting

This section provides an introduction to SceneComposer's scripting user interface.

Solution Handling

Starting SceneComposer

State Machine

Target setup Community Edition Raspberry Pi

This is a setup guide for the CGI Studio Community Edition on the Raspberry Pi 4 or Raspberry Pi 5 with a Wayland display serve...