Books
Extending SceneComposer
FeatStd
Fusion
General Concepts
This chapter provides a set of subchapters about the general concepts used in CGI Studio.
Getting Started
This document describes briefly how to get started with CGI Studio, Player and SceneComposer. Note: The following informati...
Import of Resources
Layouter
Performance Optimization
This document provides a collection of useful hints on how to optimize the performance of an OpenGL ES 2.0 application created ...
Player
The Player is an application which provides insides into a generic CGI Studio application driven by the courier messaging frame...
Preferences
Sample Solutions
This book describes the sample solutions included in Scene Composer. Depending on the supported platform and the package typ...
Scene Design
SceneComposer Markup Language
Scripting
This section provides an introduction to SceneComposer's scripting user interface.
Solution Handling
Starting SceneComposer
State Machine
Target setup Community Edition Raspberry Pi
This is a setup guide for the CGI Studio Community Edition on the Raspberry Pi 4 or Raspberry Pi 5 with a Wayland display serve...