Debugger
A dedicated debugger is provided as an important tool to complement the state machine modeling process. This section explainsdescribes howits to use it.usage.
How to startStart the Debugger panelPanel
TheOpen the debugger panel is displayed by selecting [ View > State Machine > State Machine Debugger ] from the menu bar.
How to useUse
After displayingopening the debugger panel, integrate it with the CGI Panel using one of the following methods and perform debugging operations.
- Start the Player Panel
usingby clicking the[Play selected scenario]button on thetoolbartoolbar.toThisrunlaunches the CGI Panel. - From the menu bar, select
[State Machine > Attach...]to connect to a CGI Panel that is already running.
Debugger Panel Functionality


The figure above shows the debugger panel displayedpositioned directly below the State Machine Editor panel. See below for a description corresponding to the numbers in the above figure.
Use
3 Active State When the
This functionality makes the following tasks easier.easier:
- Tracking Transitions
CheckingVerifying the execution orderin whichof actions andTransitions are executed
transitions.- Debugging State Machine logic