Scene Templates
A scene created by the user can be set as a template by checking its IsTemplate property. This property is available as a check-box in the Properties panel.

The dialogue used to create new scenes allows the user to select an existing template or import. If there are many scenes - 2D or 3D - created as templates, any of them can be selected and used as a template.

Imported Scene
- A scene created when importing (FBX, GLTF, Smart Importer) is an imported scene.
- An imported scene cannot be edited, only renaming is possible.
- The user can create a scene based on an imported scene (using the imported scene as template). This can be done by right-clicking on the imported scene in the Solution Explorer panel and choosing Add Scene From Template.

- If the Imported Scene is overwritten (updated) by the SmartImporter, it will also be reflected in scenes created based on the ImportedScene.
Template Scene
- A template scene is a scene that can be treated as a template by setting the scene's IsTemplate property to True.
- The user can create a scene based on a template scene. This can be done by right-clicking on the template scene in the Solution Explorer panel and choosing Add Scene From Template.

- Changes to the template scene will not be reflected in scenes created based on it.