SCML Tags > Animation Tags
Animation Tags
| Tag name | Property | Property type | Supported Values/Types |
Description |
|---|---|---|---|---|
| AnimatedProperty | Interpolation | IAnimationInterpolation |
The type of the interpolation. |
|
| Delay | Int32 | Null |
The delay relative to the template. If this value is 0 then the key frames will have the same value as those in the template. If it is not zero the the delay will be added to each keyframe time in the template. |
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| FirstKf | Int32 | Null |
The index of the first key frame in the template that should be used in the animated property. All key frames with a lower value will be ignored. |
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| LastKf | Int32 | Null |
The index of the last key frame in the template that should be used in the animated property. All key frames with a higher value will be ignored. |
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| ChannelsMapping | Collection |
Specifies the way the channels from the template will be mapped to the animated property. If the animated property template contains 3 channels and this property has the value "Y;None;X" then the first channel will be mapped to the Y component of the animated property the second will not be mapped at all and the third wil lbe mapped to the X component. |
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| Channels | Collection |
Collection of the animation channels |
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| TransformableName | String |
The name of the transformable |
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| PropertyName | String |
The name of the property. |
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| PropertyType | String |
The type of the property |
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| AnimatedPropertyType | AnimatedPropertyType | Null, Absolute, Relative |
Specifes wheather keyframe values should be absolute or relative. |
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| IsTemplate | Boolean | Null, True, False |
If set then the object can be a template for the creation of other objects. |
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| Id | UInt32 | Null |
|
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| SymbolicName | String |
Symbolic names are translated to Ids in Candera, so they must be valid C++ identifiers. C++ identifiers can contain letters, numbers, and underscores. They must start with either a letter or an underscore. |
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| TemplateName | String |
The path to the imported artifacts that serve as source. |
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| Name | String |
The name of the object. |
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| KnownTemplateNodes | Collection |
Collection of templates nodes that are known to the instance. This property is used when comparing the insatnce with its template to decide which nodes are new and which were deleted explicitly. |
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| dyn | Collection |
|
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| Description | String |
Description of this item. |
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| PreserveSCMLDocumentFormattingScope | PreserveSCMLDocumentFormattingScope | Null, Global, Local |
Indicated the scope for the Preserve SCML Document Formatting property |
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| PreserveSCMLDocumentFormatting | Boolean | Null, True, False |
The formatting of the SCML documents will be preserved only if it is set to true, otherwise the formatting will be reset when the solution is saved |
|
| IsLocked | Boolean | Null, True, False |
Indicates if this item is locked. |
|
| Animation | PlayDirection | PlayDirection | Null, Forward, Reverse |
Play direction |
| SpeedFactor | Float | Null |
Increase animation speed |
|
| RepeatCount | Int32 | Null |
Set the number of times the animation is repeated. Repeat means that after the animation is ended, it will be played again. The default value is 1, meaning the animation does no repeat. The value 0 has the meaning of infinite playback. This property has no effect in SceneComposer. |
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| RepeatMode | RepeatMode | Null, Replay, Bounce |
Repeat mode |
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| IsTemplate | Boolean | Null, True, False |
If set then the object can be a template for the creation of other objects. |
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| Id | UInt32 | Null |
|
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| SymbolicName | String |
Symbolic names are translated to Ids in Candera, so they must be valid C++ identifiers. C++ identifiers can contain letters, numbers, and underscores. They must start with either a letter or an underscore. |
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| TemplateName | String |
The path to the imported artifacts that serve as source. |
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| Name | String |
The name of the object. |
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| KnownTemplateNodes | Collection |
Collection of templates nodes that are known to the instance. This property is used when comparing the insatnce with its template to decide which nodes are new and which were deleted explicitly. |
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| dyn | Collection |
|
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| Description | String |
Description of this item. |
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| PreserveSCMLDocumentFormattingScope | PreserveSCMLDocumentFormattingScope | Null, Global, Local |
Indicated the scope for the Preserve SCML Document Formatting property |
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| PreserveSCMLDocumentFormatting | Boolean | Null, True, False |
The formatting of the SCML documents will be preserved only if it is set to true, otherwise the formatting will be reset when the solution is saved |
|
| IsLocked | Boolean | Null, True, False |
Indicates if this item is locked. |
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| BezierInterpolation | IsTemplate | Boolean | Null, True, False |
If set then the object can be a template for the creation of other objects. |
| Id | UInt32 | Null |
|
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| SymbolicName | String |
Symbolic names are translated to Ids in Candera, so they must be valid C++ identifiers. C++ identifiers can contain letters, numbers, and underscores. They must start with either a letter or an underscore. |
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| TemplateName | String |
The path to the imported artifacts that serve as source. |
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| Name | String |
The name of the object. |
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| KnownTemplateNodes | Collection |
Collection of templates nodes that are known to the instance. This property is used when comparing the insatnce with its template to decide which nodes are new and which were deleted explicitly. |
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| dyn | Collection |
|
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| Description | String |
Description of this item. |
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| PreserveSCMLDocumentFormattingScope | PreserveSCMLDocumentFormattingScope | Null, Global, Local |
Indicated the scope for the Preserve SCML Document Formatting property |
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| PreserveSCMLDocumentFormatting | Boolean | Null, True, False |
The formatting of the SCML documents will be preserved only if it is set to true, otherwise the formatting will be reset when the solution is saved |
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| IsLocked | Boolean | Null, True, False |
Indicates if this item is locked. |
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| BoolAnimationKeyframe | KeyframeType | KeyframeType | Null, Normal, ControlPoint |
Keyframe type. |
| SequenceTime | Int32 | Null |
The time of the key frame. |
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| Values | Collection |
The value of the key frame. |
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| IsTemplate | Boolean | Null, True, False |
If set then the object can be a template for the creation of other objects. |
|
| Id | UInt32 | Null |
|
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| SymbolicName | String |
Symbolic names are translated to Ids in Candera, so they must be valid C++ identifiers. C++ identifiers can contain letters, numbers, and underscores. They must start with either a letter or an underscore. |
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| TemplateName | String |
The path to the imported artifacts that serve as source. |
||
| KnownTemplateNodes | Collection |
Collection of templates nodes that are known to the instance. This property is used when comparing the insatnce with its template to decide which nodes are new and which were deleted explicitly. |
||
| dyn | Collection |
|
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| Description | String |
Description of this item. |
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| PreserveSCMLDocumentFormattingScope | PreserveSCMLDocumentFormattingScope | Null, Global, Local |
Indicated the scope for the Preserve SCML Document Formatting property |
|
| PreserveSCMLDocumentFormatting | Boolean | Null, True, False |
The formatting of the SCML documents will be preserved only if it is set to true, otherwise the formatting will be reset when the solution is saved |
|
| IsLocked | Boolean | Null, True, False |
Indicates if this item is locked. |
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| FloatAnimationKeyframe | KeyframeType | KeyframeType | Null, Normal, ControlPoint |
Keyframe type. |
| SequenceTime | Int32 | Null |
The time of the key frame. |
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| Values | Collection |
The value of the key frame. |
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| IsTemplate | Boolean | Null, True, False |
If set then the object can be a template for the creation of other objects. |
|
| Id | UInt32 | Null |
|
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| SymbolicName | String |
Symbolic names are translated to Ids in Candera, so they must be valid C++ identifiers. C++ identifiers can contain letters, numbers, and underscores. They must start with either a letter or an underscore. |
||
| TemplateName | String |
The path to the imported artifacts that serve as source. |
||
| KnownTemplateNodes | Collection |
Collection of templates nodes that are known to the instance. This property is used when comparing the insatnce with its template to decide which nodes are new and which were deleted explicitly. |
||
| dyn | Collection |
|
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| Description | String |
Description of this item. |
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| PreserveSCMLDocumentFormattingScope | PreserveSCMLDocumentFormattingScope | Null, Global, Local |
Indicated the scope for the Preserve SCML Document Formatting property |
|
| PreserveSCMLDocumentFormatting | Boolean | Null, True, False |
The formatting of the SCML documents will be preserved only if it is set to true, otherwise the formatting will be reset when the solution is saved |
|
| IsLocked | Boolean | Null, True, False |
Indicates if this item is locked. |
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| IntAnimationKeyframe | KeyframeType | KeyframeType | Null, Normal, ControlPoint |
Keyframe type. |
| SequenceTime | Int32 | Null |
The time of the key frame. |
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| Values | Collection |
The value of the key frame. |
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| IsTemplate | Boolean | Null, True, False |
If set then the object can be a template for the creation of other objects. |
|
| Id | UInt32 | Null |
|
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| SymbolicName | String |
Symbolic names are translated to Ids in Candera, so they must be valid C++ identifiers. C++ identifiers can contain letters, numbers, and underscores. They must start with either a letter or an underscore. |
||
| TemplateName | String |
The path to the imported artifacts that serve as source. |
||
| KnownTemplateNodes | Collection |
Collection of templates nodes that are known to the instance. This property is used when comparing the insatnce with its template to decide which nodes are new and which were deleted explicitly. |
||
| dyn | Collection |
|
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| Description | String |
Description of this item. |
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| PreserveSCMLDocumentFormattingScope | PreserveSCMLDocumentFormattingScope | Null, Global, Local |
Indicated the scope for the Preserve SCML Document Formatting property |
|
| PreserveSCMLDocumentFormatting | Boolean | Null, True, False |
The formatting of the SCML documents will be preserved only if it is set to true, otherwise the formatting will be reset when the solution is saved |
|
| IsLocked | Boolean | Null, True, False |
Indicates if this item is locked. |
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| LinearInterpolation | IsTemplate | Boolean | Null, True, False |
If set then the object can be a template for the creation of other objects. |
| Id | UInt32 | Null |
|
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| SymbolicName | String |
Symbolic names are translated to Ids in Candera, so they must be valid C++ identifiers. C++ identifiers can contain letters, numbers, and underscores. They must start with either a letter or an underscore. |
||
| TemplateName | String |
The path to the imported artifacts that serve as source. |
||
| Name | String |
The name of the object. |
||
| KnownTemplateNodes | Collection |
Collection of templates nodes that are known to the instance. This property is used when comparing the insatnce with its template to decide which nodes are new and which were deleted explicitly. |
||
| dyn | Collection |
|
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| Description | String |
Description of this item. |
||
| PreserveSCMLDocumentFormattingScope | PreserveSCMLDocumentFormattingScope | Null, Global, Local |
Indicated the scope for the Preserve SCML Document Formatting property |
|
| PreserveSCMLDocumentFormatting | Boolean | Null, True, False |
The formatting of the SCML documents will be preserved only if it is set to true, otherwise the formatting will be reset when the solution is saved |
|
| IsLocked | Boolean | Null, True, False |
Indicates if this item is locked. |
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| SplineInterpolation | IsTemplate | Boolean | Null, True, False |
If set then the object can be a template for the creation of other objects. |
| Id | UInt32 | Null |
|
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| SymbolicName | String |
Symbolic names are translated to Ids in Candera, so they must be valid C++ identifiers. C++ identifiers can contain letters, numbers, and underscores. They must start with either a letter or an underscore. |
||
| TemplateName | String |
The path to the imported artifacts that serve as source. |
||
| Name | String |
The name of the object. |
||
| KnownTemplateNodes | Collection |
Collection of templates nodes that are known to the instance. This property is used when comparing the insatnce with its template to decide which nodes are new and which were deleted explicitly. |
||
| dyn | Collection |
|
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| Description | String |
Description of this item. |
||
| PreserveSCMLDocumentFormattingScope | PreserveSCMLDocumentFormattingScope | Null, Global, Local |
Indicated the scope for the Preserve SCML Document Formatting property |
|
| PreserveSCMLDocumentFormatting | Boolean | Null, True, False |
The formatting of the SCML documents will be preserved only if it is set to true, otherwise the formatting will be reset when the solution is saved |
|
| IsLocked | Boolean | Null, True, False |
Indicates if this item is locked. |
|
| StepInterpolation | IsTemplate | Boolean | Null, True, False |
If set then the object can be a template for the creation of other objects. |
| Id | UInt32 | Null |
|
|
| SymbolicName | String |
Symbolic names are translated to Ids in Candera, so they must be valid C++ identifiers. C++ identifiers can contain letters, numbers, and underscores. They must start with either a letter or an underscore. |
||
| TemplateName | String |
The path to the imported artifacts that serve as source. |
||
| Name | String |
The name of the object. |
||
| KnownTemplateNodes | Collection |
Collection of templates nodes that are known to the instance. This property is used when comparing the insatnce with its template to decide which nodes are new and which were deleted explicitly. |
||
| dyn | Collection |
|
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| Description | String |
Description of this item. |
||
| PreserveSCMLDocumentFormattingScope | PreserveSCMLDocumentFormattingScope | Null, Global, Local |
Indicated the scope for the Preserve SCML Document Formatting property |
|
| PreserveSCMLDocumentFormatting | Boolean | Null, True, False |
The formatting of the SCML documents will be preserved only if it is set to true, otherwise the formatting will be reset when the solution is saved |
|
| IsLocked | Boolean | Null, True, False |
Indicates if this item is locked. |
|
| StringAnimationKeyframe | KeyframeType | KeyframeType | Null, Normal, ControlPoint |
Keyframe type. |
| SequenceTime | Int32 | Null |
The time of the key frame. |
|
| Values | Collection |
The value of the key frame. |
||
| IsTemplate | Boolean | Null, True, False |
If set then the object can be a template for the creation of other objects. |
|
| Id | UInt32 | Null |
|
|
| SymbolicName | String |
Symbolic names are translated to Ids in Candera, so they must be valid C++ identifiers. C++ identifiers can contain letters, numbers, and underscores. They must start with either a letter or an underscore. |
||
| TemplateName | String |
The path to the imported artifacts that serve as source. |
||
| KnownTemplateNodes | Collection |
Collection of templates nodes that are known to the instance. This property is used when comparing the insatnce with its template to decide which nodes are new and which were deleted explicitly. |
||
| dyn | Collection |
|
||
| Description | String |
Description of this item. |
||
| PreserveSCMLDocumentFormattingScope | PreserveSCMLDocumentFormattingScope | Null, Global, Local |
Indicated the scope for the Preserve SCML Document Formatting property |
|
| PreserveSCMLDocumentFormatting | Boolean | Null, True, False |
The formatting of the SCML documents will be preserved only if it is set to true, otherwise the formatting will be reset when the solution is saved |
|
| IsLocked | Boolean | Null, True, False |
Indicates if this item is locked.
|