Sample/Device Correlation Table
The sample solutions included in Scene Composer differ depending on the platform (package type). Here, show the correlation between the platform and the sample solutions.
|
|
Android OpenGLES30 |
DrmKms OpenGLES20 |
DrmKms OpenGLES30 |
iMX6 OpenGLES30 |
iMX8_2Dover3D OpenGLES30 |
| Empty |
○ |
○ |
○ |
○ |
○ |
| 2D Basic | ○ | ○ | ○ | ○ | ○ |
| 2D Effects | ○ | ○ | ○ | ○ | ○ |
| 3D Basic | ○ | ○ | ○ | ○ | ○ |
| 3D Effects | ○ | ○ | ○ | ○ | ○ |
| 3D Getting Started | ○ | ○ | ○ | ○ | ○ |
| Advanced Cluster | ○ | ○ | ○ | ○ | ○ |
| GettingStartedControls | ○ | ○ | ○ | ○ | ○ |
| Industrial | ○ | ○ | ○ | ○ | ○ |
| Layouter | ○ | ○ | ○ | ○ | ○ |
| Materials | ○ | ○ | ○ | ○ | ○ |
| MenuScreens | ○ | ○ | ○ | ○ | ○ |
| MixedReality | ○ |
ー |
ー | ○ | ー |
| OpenGL 2D Effects | ○ | ○ | ○ | ○ | ○ |
| Physically Based Rendering | ○ | ○ | ○ | ○ | ー |
| Post Processing | ○ | ○ | ○ | ○ | ○ |
| Scripting | ○ | ー | ○ | ○ | ○ |
| Transitions | ○ | ○ | ○ | ○ | ○ |
| 3D ADAS Control Solution | ○ | ○ | ○ | ○ | ○ |
| Blood Pressure | ー | ー | ー | ー | ー |
|
|
OpenGlEs20 OpenGLES20 |
OpenGlEs30 OpenGLES30 |
RCarD3 OpenGLES30 |
RCarGen3_2Dover3D OpenGLES30 |
RCarH3 OpenGLES30 |
| Empty |
ー |
ー |
○ |
○ |
○ |
| 2D Basic | ー | ー | ○ | ○ | ○ |
| 2D Effects | ー | ー | ○ | ○ | ○ |
| 3D Basic | ー | ー | ○ | ○ | ○ |
| 3D Effects | ー | ー | ー | ○ | ○ |
| 3D Getting Started | ー | ー | ○ | ○ | ○ |
| Advanced Cluster | ー | ー | ○ | ○ | ○ |
| GettingStartedControls | ー | ー | ○ | ○ | ○ |
| Industrial | ー | ー | ○ | ○ | ○ |
| Layouter | ー | ー | ○ | ○ | ○ |
| Materials | ー | ー | ー | ○ | ○ |
| MenuScreens | ー | ー | ○ | ○ | ○ |
| MixedReality | ー | ー | ○ | ー | ー |
| OpenGL 2D Effects | ー | ー | ○ | ○ | ○ |
| Physically Based Rendering | ー | ー | ○ | ○ | ○ |
| Post Processing | ー | ー | ○ | ○ | ○ |
| Scripting | ー | ー | ー | ○ | ○ |
| Transitions | ー | ー | ○ | ○ | ○ |
| 3D ADAS Control Solution |
ー |
ー | ○ | ○ |
○ |
| Blood Pressure | ー | ー | ー | ー | ー |
|
|
RH850D1Mx OpenGLES20 |
RZA1H OpenGLES20 |
TCC8xxx OpenGLES20 |
TCC8xxx OpenGLES30 |
Traveo2 OpenGLES20 |
| Empty |
○ |
○ |
○ |
ー |
○ |
| 2D Basic | ○ | ○ | ○ | ー | ○ |
| 2D Effects | ○ | ー | ○ | ー | ○ |
| 3D Basic | ー | ー | ○ | ー | ー |
| 3D Effects | ー | ー | ○ | ー | ー |
| 3D Getting Started | ー | ー | ○ | ー | ー |
| Advanced Cluster | ー | ー | ○ | ー | ー |
| GettingStartedControls | ー | ー | ○ | ー | ー |
| Industrial | ー | ー | ○ | ー | ー |
| Layouter | ー | ー | ○ | ー | ○ |
| Materials | ー | ー | ○ | ー | ー |
| MenuScreens | ー | ー | ○ | ー | ー |
| MixedReality | ー | ー | ー | ー | ー |
| OpenGL 2D Effects | ー | ー | ○ | ー | ー |
| Physically Based Rendering | ー | ー | ○ | ー | ー |
| Post Processing | ー | ー | ○ | ー | ー |
| Scripting | ー | ー | ー | ー | ー |
| Transitions | ー | ー | ○ | ー | ○ |
| 3D ADAS Control Solution |
ー |
ー | ○ | ー | ー |
| Blood Pressure |
ー |
ー | ー | ー | ー |
|
|
Westo OpenGLES20 |
Weston OpenGLES30 |
| Empty |
○ |
○ |
| 2D Basic | ○ | ○ |
| 2D Effects | ○ | ○ |
| 3D Basic | ○ | ○ |
| 3D Effects | ○ | ○ |
| 3D Getting Started | ○ | ○ |
| Advanced Cluster | ○ | ○ |
| GettingStartedControls | ○ | ○ |
| Industrial | ○ | ○ |
| Layouter | ○ | ○ |
| Materials | ○ | ○ |
| MenuScreens | ○ | ○ |
| MixedReality | ー | ー |
| OpenGL 2D Effects | ○ | ○ |
| Physically Based Rendering | ○ | ○ |
| Post Processing | ○ | ○ |
| Scripting | ー | ○ |
| Transitions | ○ | ○ |
| 3D ADAS Control Solution | ○ | ○ |
| Blood Pressure | ー | ー |
The sample solutions included in Scene Composer differ depending on the platform (package type). Here, show the correlation between the platform and the sample solutions.The sample solutions included in Scene Composer differ depending on the platform (package type). Here, show the correlation between the platform and the sample solutions.The sample solutions included in Scene Composer differ depending on the platform (package type). Here, show the correlation between the platform and the sample solutions.The sample solutions included in Scene Composer differ depending on the platform (package type). Here, show the correlation between the platform and the sample solutions.The sample solutions included in Scene Composer differ depending on the platform (package type). Here, show the correlation between the platform and the sample solutions.The sample solutions included in Scene Composer differ depending on the platform (package type). Here, show the correlation between the platform and the sample solutions.The sample solutions included in Scene Composer differ depending on the platform (package type). Here, show the correlation between the platform and the sample solutions.The sample solutions included in Scene Composer differ depending on the platform (package type). Here, show the correlation between the platform and the sample solutions.The sample solutions included in Scene Composer differ depending on the platform (package type). Here, show the correlation between the platform and the sample solutions.The sample solutions included in Scene Composer differ depending on the platform (package type). Here, show the correlation between the platform and the sample solutions.The sample solutions included in Scene Composer differ depending on the platform (package type). Here, show the correlation between the platform and the sample solutions.
platorm and the sample solutions.The sample solutions included in Scene Composer differ depending on the platform (package type). Here, show the correlation between the platform and the sample solutions.The sample solutions included in Scene Composer