Set Uniform
Set Uniform
Receives a value and sets the uniform by the name of UniformName property to it - for the node NodeWithShader.
This behavior is available for 3D scenes only.
Common Properties
| Property Name | Type | Description |
|---|---|---|
| Uniform Name | FeatStd::String | The name of the uniform whose value will be set. |
| Node With Shader | Candera::Node* | Node whose uniform setter's property will be changed. |