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Animation Editing Modes

Both in Animation Timeline Editor and in Curve Editor, following animation editing modes are available:

    Move key frame without restriction 
    Move only between neighbours 
    Scale earlier, move later key frames 
    Scale key frames 
    Shift all key frames 
    Move later key frames of all animated properties 
    drawing-7-1676346275.png

    If multiple animated properties are selected (by using the CTRL + left click), the related operation will affect all selected animated properties. 
    For "Move key frame without restrictions" and "Move only between neighbours", the operation can only be applied to a single selected key frame. 


    Move key frame without restriction

    06_editing_modes_2.png  The key frame is moved without affecting in any way its neighbours.  

    Example: Consider following key frame sequence with an animation duration of 200 msec.

      KF1: 70, 
      KF2: 120, 
      KF3: 130 

      Moving KF2 to 90 ms means -25 % for KF2 without affecting any of its neighbours.


      Move only between neighbours

      06_editing_modes_3.png  The selected key frame can only and exclusively be moved between neighbours.  

      Example: Consider following key frame sequence with an animation duration of 2000 msec.

        KF1: 500, 
        KF2: 1000, 
        KF3: 1500 

        Moving KF2 means that it can be moved just between 500 and 1500.


        Scale earlier, move later key frames

        06_editing_modes_4.png  The earlier key frames are scaled, while the later are shifted.  

        Example: Consider following key frame sequence with an animation duration of 300 msec.

          KF1: 50, 
          KF2: 100, 
          KF3: 150, 
          KF4: 200 

          Moving KF2 to 90 ms means -10 % for earlier key frame and -5 % for later key frames.

            Applying -10 % to KF1: 45, 
            Applying -5 % to KF3: 142,5, to KF4: 190. 

            Scale key frames

            06_editing_modes_5.png  All key frames are moved in such a way as to keep the relative distance between key frames the same.  

            Example: Consider following key frame sequence with an animation duration of 300 msec.

              KF1: 200, 
              KF2: 700, 
              KF3: 1700 

              Moving the key frames means to keep the relative distance between key frames the same.

                Applying 612 ms to KF1: 812, 
                Applying 867 ms to KF2: 1567, 
                Applying 1400 ms to KF3: 3100. 

                Shift all key frames

                06_editing_modes_6.png  All the key frames are moved by the same absolute amount as the key frame that is being edited.  

                Example: Consider following key frame sequence with an animation duration of 300 msec.

                  KF1: 50, 
                  KF2: 100, 
                  KF3: 150, 
                  KF4: 200 

                  Moving KF4 to 700 ms means to move +500 ms all the key frames.

                    Applying +500 ms to KF1: 550, 
                    Applying +500 ms to KF2: 600, 
                    Applying +500 ms to KF3: 650 

                    Move later key frames of all animated properties

                    06_editing_modes_7.png  Those key frames placed after a selected one are moved by the same absolute amount.  

                    Example: Consider following key frame sequence with an animation duration of 300 msec.

                      KF1: 50, 
                      KF2: 100, 
                      KF3: 150, 
                      KF4: 200 

                      Moving KF2 to 150 ms means to move +50 ms for later key frames.

                        Applying +50 ms to KF3: 200, 
                        Applying +50 ms to KF4: 250