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Blend Mode Mapping

Target setup for NXP RT117X

Following are the mapping from OpenGLES blend mode to NXP-RT supported blend modes.   VG Image blend mode mapping (VGLite API 3.x, available only in BSP version 25.06):  OPENVG_BLEND_SRC_OVER : sF=SourceAlpha, dF=InverseSourceAlpha, sAF=One, dAF=InverseSou...

Software Setup for Flashing NXPRT117X

Target setup for NXP RT117X

Scene Composer Configuration Open Scene Composer and create a new solution using the Empty Sample Solution template. Select and import multiple images into Scene Composer from the following path:(CGI-ROOT/cgi_studio_content/2D/Paid_Stock_Images) Drag and ...

RZA1HBitmapConverter

Target setup for RZA1H Various Device Specific Content

Description This document provides a complete list of bitmap formats supported by the RZA1H Target. These formats define how pixel color and alpha data are stored in memory. The RZA1H extended bitmap formats support alpha-only, RGB, ARGB, and JPEG compressed...

RT117XBitmapConverter

Target setup for NXP RT117X Various Device Specific Content

Description This document provides a complete list of bitmap formats supported by the RT117X target. These formats define how pixel color and alpha data are stored in memory. The RT117X extended bitmap formats support alpha-only, RGB, and ARGB image formats,...

ASTCBitmapConverter

3D Devices Common Documentation Various Device Specific Content

Description This section lists the ASTC (Adaptive Scalable Texture Compression) bitmap converters supported by the toolchain.These converters encode uncompressed RGBA image data (8 bits per channel) into ASTC-compressed RGBA formats using different block size...