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Automation API
Automation API SceneComposer provides an interoperable interface, accessible from any .NET language binding that support a progressive and evolving level of automation. SCManager exposes the automation API enabling an application developer to write an own prog...
Custom Shader Compiler Plugin
Custom Shader Compiler Plugin SceneComposer SDK supplies basic means to create custom shader compilers plugins. A shader compiler plugin is a SceneComposer plugin which implements the IShaderCompiler interface. The IShaderCompiler interface is pretty simpl...
CGI Studio Connector
Builds
Via the Builds tab it is possible to edit variables that are used in the building of individual applications. Default builds are available in the Builds column on the left-hand side: Panel – Location of build scripts and other settings needed for building CGI...
Integration of Monotype
This section provides an overview of the Monotype integration. The current integration is a hardwired solution. Therefore, the choice of which engine shall be used, has to be made at precompile-time (CMake decision). The following features have been integrated...