Skip to main content
Advanced Search
Search Terms
Content Type

Exact Matches
Tag Searches
Date Options
Updated after
Updated before
Created after
Created before

Search Results

1387 total results found

Controls and Behaviors

Getting Started

Controls and Behaviors A Control is a reusable structure for a control that can have specific functionality. This means that a Control can exist of Behaviors (or Widgets). It is recommended that a Control is composed of Behaviors instead of Widgets because Be...

Assetlib Shaper Usage

Asset Tool Shape Asset Library

Usage Considerations Assetlib Shaper uses as main input an asset produced by SceneComposer. Besides the asset file, during the asset generation, SceneComposer also creates the asset report file at the same location and with the same name as the asset file (o...

Enterprise Edition

Shaper Pitfalls

Asset Tool Shape Asset Library

This section refers to situations where the partitioning behaviour isn't obvious. The aim of this section is to clarify the algorithm used by Assetlib Shaper in choosing the partitioning rule to apply to a particular asset object. Let's take for example the f...

Enterprise Edition

Terminology

Asset Tool Shape Asset Library

Terms used by the Assetlib Shaper documentation: Asset: file with .bin extension produced by SceneComposer. Asset Report: file with .xml extension attached to an asset, having the same name as the asset file; also produced by SceneComposer. Pa...

Enterprise Edition

Empty Solution

Sample Solutions

Summary A solution containing basic resources. It contains a 2D scene with a camera and a 3D scene with a camera and light. It is meant to be a basic solution for new ones that should start from scratch.  

2D Basic Solution

Sample Solutions

Summary This solution represents a basic example that shows the fundamentals of how to compose a 2D scene. This includes the basic node types (SolidColorNode, BitmapNode and TextNode) and a camera that is linked to a render-target. It demonstrates the outsta...

Introduction

Analyzer General Information

Introduction We are working in the 2D and 3D domain on embedded devices which continuously strains all given resources. Real-time operations, lack of resources, quality, production cost and time constraints are typical challenges fought every day. It is a maj...

Prerequisites

Analyzer General Information

Prerequisites Operating System: Windows Vista or higher .NET Runtime 4.5.2 or higher Installation Analyzer does not require an installation. The Analyzer files including the executable "Analyzer.exe" are located in the subfolder "bin/Analyz...

Keyboard Shortcuts

Analyzer General Information

Keyboard Shortcuts Shortcut Description Ctrl + C Show Chart View Ctrl + D Show Dashboard View Ctrl + F Show Flat Grid View Ctrl + G Go to sample Ctrl + H Show Hierarchical Grid View Ctrl + O Open a performance lo...

2D Effects Solution

Sample Solutions

Summary This solution shows various 2D effects applied on different node types in a 2D scene. Purpose The user can see how 2D effects are used on various node types in a 2D scene. This solution helps to understand the basic properties of the shown 2D effect...

Menu

Analyzer GUI Shell Overview

The menu contains three main items: Open - provides opening different file types of all loaded modules. Drag and drop of files is also working as an alternative. Close - closes an opened file. Export - exports module specific data if supported. ...

Tabs

Analyzer GUI Shell Overview

The default Tabs are General and Online. Additional tabs are added when a new module is loaded. General contains buttons to open the default settings interface, a log window and buttons for common help functions. Online contains the necessary buttons to establ...

Settings Window

Analyzer GUI Shell Overview

The settings in general contains monitoring settings. Further details can be found in supported communication types section. All possible settings are found in this window. These settings are stored at "%AppData%\CGIAnalyzer" in your windows filesystem. This l...

Log Window

Analyzer GUI Shell Overview

The log window prints all kind of information messages. E.g. connection informations, loading errors and module specific messages.

Scene Analyzer feature list

Analyzer Scene Analyzer Overview

The Analyzer analyzes a Candera Scene Graph and its performance of a 2D or 3D Candera project. It supports: Scene Graph View 1 Detailed information about the Scene Graph 1 Benchmarks related to Scene Graph 1 Measurement and data presentation of ren...

Measurement Concepts

Analyzer Scene Analyzer Overview

Introduction Measurement Concepts The Analyzer measurement module allows the user to analyze measurements performed and recorded on the host simulation or target. It is important to differentiate between the concept of a recorder and the concept of a record...

3D Basic Solution

Sample Solutions

Summary This solution represents a basic example of a 3D scene. It demonstrates several key features of 3 dimensional compositing using CGI Studio Scene Composer.  Purpose The solution includes all elements that are necessary to render a basic 3D scene. It ...

3D Effects Solution

Sample Solutions

Summary This solution shows various features of a 3D scene. These are mainly the different node-types including morphing, shadows, level of detail, particles and many more. Animations that illustrate the features are included. The animations also show that co...