Create and Manage Cultures and Translatable Texts
Accessing Translator Plugin in SceneComposer
The translator plugin is fully integrated into SceneComposer. The SceneComposer toolbar provides an icon for opening the [Culture Solution Options: CulturesOptions] dialog as well as a drop-down menu for selecting an already created culture.


ThereIn areaddition, the [ Language ] menu on the menu bar contains the following five additional menu entries under Language:menus.

- Culture Solution
Option:Option
Open the Culture Solution Option Dialog, where the user can add, edit or remove Culture as the multiple languages setting. By selecting a Culture in SceneComposer, you can switch between the displayed language of the solution. The translated texts displayed when selecting a Culture are configured in the Language Table. - Export
Languages:Languages
Opens the Select Cultures dialog where you can select the languages you want to export and - after browsing to an export file path - you can export your selected languages in the format you prefer to the location you selected by pressing Export. - Import
Languages:Languages
Opens the Import Languages Dialog where Languages can be imported into a solution either as Language Pack Source or as Excel file, by going to Language > Import Languages and selecting the desired flavor. - Language
Usage:Usage
Opens the Language Usage Dialog, where all Text Properties of the solution are listed. For those Text Properties that have a translatable text assigned, the Text Id and the Text value for the current culture are displayed. It is also possible to assign or unassign a translatable text for a Text Property. - Language
Table:Table
Opens the Language Table Dialog, where the user can add, edit or remove translatable texts. The Id of each translatable text is unique. The Text value for a certain culture can be accessed by selecting the respective culture in the Current Culture drop-down.

Culture
Creating CulturesOption
InTo ordercreate to have textstext in different languages, culturesa haveculture tomust be created. This is done by clicking on the button Culture Solution Options button on the toolbar.

See Solution Options > Culture for a detailed description of each item in the toolbar.dialog that appears.

Language
WithThrough the iconsLanguage onTable, top,you culturescan configure the text that will be displayed when you select a language configured in Culture. Here, you can add, edit, or delete translated texts for each Culture. The translated text is the text that will be displayed according to the selected Culture in Scene Composer.
The settings can be added (using the green plus sign) and deleted (with the red "x"):
Translate Texts
Texts can be translated in the Language Table Dialog, which is opened via the menu LanguageLanguages > Language Table....

The drop-down on the top right allows the Current Culture selection.bar. The textssettings ofare the Master culture or another culturemade in the solutionLanguage Tables dialog, which can be accessedopened by changingfrom the Currentmenu Culture.bar If[ theLanguages>Language MasterTables... culture is selected, the Add and Delete buttons are enabled, otherwise they are disabled.].
A search field on top helps to easily find specific texts once the number of texts increases. With the checkbox Unused only it is possible to identify texts that have not yet been assigned to any Text Property of the solution.
Clicking on the globe icon on the top right opens the Solution Options: Cultures dialog.
Translatable Text
A translatable text is a text which supports translation into other languages and which provides information that facilitates its translation to other languages. The translatable text has the following properties:

You translatablecan text:search
When this check box is enabled, only text that is not assigned to a text object in the mastersolution languagewill be displayed.
Culture Solution Option button
Click this icon to display the Cultures dialog box. (4)Select Cultures
A unique identifier assigned to each translation text. It is automatically assigned when you add a translation text line by pressing the Add button.
(6) TextSets the text to be displayed when using the culture currently selected in the Culture Selection pull-down menu.
(7) Translation Hint Allows you to enter a description for theDisplays the text of translationthe master culture. This item is not displayed when a master culture is selected in the culture selection pull-down menu.
This button allows you to add/delete language table setting rows. These buttons are only enabled when the master culture is selected in the [ Current Culture ] field.
(10) Selected Text Assignments Displays the node to which the translated text line has been set. (11) Close button Closes the Localization Table dialog box.
EditingLanguage Text PropertiesUsage
For editing the texts' properties, Scene Composer provides the Text Properties Dialog, which can be opened via the menu Language > Language Usage....

This dialog lists all Text Properties of the solution. For those Text Properties that have a translatable text assigned, the Text Id and the Text value for the current culture are displayed. The current culture can be changed in the drop-down menu on the right. If necessary, the Solution Options: Cultures dialog can be opened with the globe icon on the left of the drop-down menu.
When pressing Save, the changes made to the Text Properties will be applied to the solution.

Assigning
Assigning texts to Text Properties can either be done in the Language Usage Dialog or in the Text Properties Panel.
Assigning Texts using the Language Usage Dialog
In the Language Usage Dialog a Text property can be selected.
Assigning
The Language Table Selection dialog can also be opened when editing a Text property by clicking on the icon Select template for item.


Switching Cultures
If cultures and texts have been created and the texts are assigned to Text properties, the culture can be switched using the drop-down in the toolbar. As soon as another culture is chosen, the solution will be displayed in the other language.
If there is no text configured for a certain language, the Text Id will be displayed instead. Using this id, the missing text can easily be identified and found in the Language Table using the search function.

Import and Export
The culture and language table settings used in the solution can be imported and exported as follows The file format is Excel or Language Pack Resource (*.lps).
Export

When the [ Select Cultures ] dialog box appears, select the culture to be exported.
At the same time, you can select the file format from Excel/lps.

After completing the necessary settings, press the [ Export ] button to execute the export.
Import
Select [ Languages > Import Languages ] from the menu bar.

Select either Language Pack Resources (*.lps) or Excel format as the file format.
When the [Import Languages] dialog box appears, select the file to be imported.