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glTF Extensions Solution

Overview

This sample solution is designed for CGI Studio and supports glTF 2.0 core specifications as well as various KHR extensions. These materials serve as practical references, demonstrating the proper application of advanced PBR (Physically Based Rendering) materials and lighting configurations within real-world scenes.

Purpose

The goal of this sample solution is to support graphics engineers and designers in quickly understanding the latest rendering features of CGI Studio and effectively implementing them into their own projects. Each test scene allows users to directly verify the visual impact of various parameters.

Description

Anisotropy Strength Test
    Demonstrates the glTF KHR materials anisotropy effect.
    Demonstrates how surface reflection changes with anisotropy strength.
    Objects use a brushed or directional reflection look.
    Compare weak to strong anisotropy on different material surfaces.
    drawing-7-1770189191.png
    ClearCoat Test
      Demonstrates the glTF KHR materials clearcoat extension using a ClearCoat material.
      Shows a transparent, glossy clearcoat layer applied on top of standard PBR materials.
      Compares objects with no clearcoat, full clearcoat, and clearcoat-only rendering.
      Highlights changes in reflections and surface shine.
      drawing-7-1770189224.png
      Iridescence Abalone
        Demonstrates the glTF KHR materials iridescence.
        Simulates thin-film color shifts like abalone shell or soap bubbles.
        Colors change based on viewing angle and light direction.
        Shows realistic, view-dependent iridescent surface effects.
        drawing-7-1770189252.png
        Iridescence Metallic Spheres
          Demonstrates the glTF KHR materials iridescence.
          Shows iridescent color shifts on metallic surfaces.
          Multiple spheres compare different iridescence intensities and metalness.
          Highlights angle-dependent color changes on metals.
          drawing-7-1770189327.png
          Metal Rough Spheres
            Demonstrates the glTF metallic-roughness PBR material model.
            Shows how metalness and surface roughness affect reflections.
            Multiple spheres compare different metal and rough material combinations.
            drawing-7-1770189354.png
            Point LightIntensity Test
              Demonstrates glTF point light intensity and attenuation.
              Shows how light strength affects brightness and surface shading.
              Multiple lights compare low to high intensity values in the scene.
              drawing-7-1770189392.png
              Pot Of Coals
                Demonstrates emissive materials in glTF.
                Shows glowing coals using emissive textures inside a dark pot with a clearcoat material. 
                Simulates heat and self-illumination through emissive maps.
                Highlights how emissive materials affect scene lighting and mood.
                drawing-7-1770190178.png
                SpecularTest
                  Demonstrates the glTF KHR materials specular.
                  Shows control over specular intensity and specular color.
                  Objects compare different specular response values under the same lighting.
                  Highlights realistic non-metal surface reflections.
                  drawing-7-1770190210.png
                  Texture Transform Multi Test
                    Demonstrates the glTF KHR texture transformext.
                    Shows multiple textures with different UV transforms.
                    Objects display translation, rotation, and scaling of textures simultaneously.
                    Highlights how texture mapping can be adjusted per material in a scene.
                    drawing-7-1770190239.png
                    Unlit Test
                      Demonstrates the glTF KHR materials unlit.
                      Shows materials that do not react to lighting.
                      Objects display flat colors and textures without shading.
                      Highlights emissive-like effects and simplified material appearance.
                      drawing-7-1770190269.png