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False Color Mipmap

False Color Mipmap

"False Color MipMap" can also be enabled from the Configuration menu.

Mipmapping is a texturing technique for reducing artifacts caused by mapping a large texture onto a small area in screen space. It is accomplished by creating pre-downsized versions of the texture. A mipmap level is a single downsized version of the original texture, at some resolution.

drawing-7-1676365125.png

In the false-color mipmap technique each mip level has a different contrasting color. This can be seen in the image bellow which displays the Tunnel object that is referenced in different sections of current document, after the false-color mipmap had been applied.

drawing-7-1676365149.png