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Data Bindings

In Data Bindings tab, you can load a predefined data binding file and perform various customisations and simulations using the Value Generator.

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1 Load XHCDL button

Use this button to load an xml file containing predefined data bindings. The file format is *.xhcdl and files created with the following structure in the file can be loaded.

    bindingSauce name: [any name]+BindingSource+[number] item name: Item+[number] 2 name The data binding item name specified by “item name” in the loaded xhcdl file is displayed.
    In addition, the name specified as “bindingSauce name” in the loaded xhcdl file is displayed in the form of the red frame in the above image. 3 Alias name You can set a custom name for the data binding item name. 4 Value Set the data binding value. After entering the value, a TCP message will be sent to the Player. 5 Sim Items with this checkbox checked can be simulated on the Value Generator tab. 6 Datatype Change the data type. Select the any data type from the pull-down menu. After setting the data type, a TCP message will be sent to the Player.