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Import from Solution

A powerful option to import different elements from a specific solution previous created in SceneComposer is "Import from Solution". This option can be accessed from Import menu.

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The "Import from Solution" panel gives the possibility to follow a succession of three logical steps in order to import specific elements from a chosen solution.

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Using the "Import from Solution"

The first step consists in selecting a desired solution from which the user needs to import some elements.
Choose an existed folder were the desired elements from a selected solution will be imported or create a new folder for import
Select some specific elements from a selected solution.
Import the selected elements.

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If for a selected element there are dependent items, a special Options button will become available. This button is placed above the right side of the screen where all items are shown.

Four different options are available:

  • Copy all
  • Skip all
  • Replace all existing
  • Skip all existing
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For every category of imported items it is possible to see their relationship with existing imported items: New, Existing and Conflict.

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By selecting one or many from these "Show" options, the user can see the newlynew items, the existing items or the conflicts between new imported items and previous imported items. If there are different existing (\=) items, another "Existing" button will become available. By using it a "CompareImportItemsView" dialog will be opened to show the existing items.

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The "Show only differences" button allows the user to see just the differences between selected items. The comparison can be used in different modes. For instance, if the imported items are shaders, they can be seen in three different modes: Objects, Visual and Text.

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"Show only differences" button

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"Conflict" button

If there are conflicts between items a "Conflict" button will become available.availI waable. By pressing it the "Compare Items" dialog will be opened and all the existing conflicts will be shown.

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The status' signs show the nature of every conflict. If the "Show only differences" button is pressed, the dialogue will only show the conflicts. If the button is released, all the items will be shown. If a conflict is selected, all the properties and their differences will be shown.