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Import Dialog Options

This section describes an overview of the Import Dialog box.

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(1)

Comparison:

Displays a comparison list of the files in Solution Explorer Pre-import and Post-import. 

(2)

Save Report…:

Generates and saves a report file (cvs format) on the comparison of import files. The report name and save destination are set in the dialog window displayed by clicking this button.

(3)

Select Files…:

Select items to be imported into the solution.

(4)

Folder:

Select the destination folder for imported files. Use the drop-down menu or the Browse button to select any location in the Solution Explorer as root folder of the import destination. By default, the root folder "/Resources" is selected.

(5)

Create new folder for import:

Select this option if you want to create a subfolder below the destination specified in "Folder" section. Input the new subfolder name in the field. 

(6)

Delete existing items in destination folder:

This option allows you to delete existing contents in the destination folder before performing the import operation.

(7)

Preserve imported folder structure:

This option is available only when importing Image or 3D model file types. It can only be set when "Delete existing items in destination folder" is enabled. When "Preserve current folder structure" option is enabled, the existing files in the import destination folder are deleted, but the subfolder structure is retained.

*This option is not displayed when you import file types for Font or Shader.

(8)

Visible in imports panel:

This option allows you to make imported items visible in both the Import panel and the Solution Explorer.

(9)

Preserve library item attributes:

This option likes export always, bitmap conversion option, etc. allows to keep all the different attributes set to an item unchanged after the re-import operation. The attributes which can be preserved are the properties associated with bitmaps - converter, target format, origin - and all the vertex buffer properties: buffer type, enable cache, position, normal, texture coordinate, tangent, bi normal etc. The preservation of any of these properties implies the fact that when an object is re-imported and any of those mentioned properties will be re-written, the "preserved" property will remain unchanged.

(10)

Set bitmap profile:

This option allows you to specify a default bitmap profile that can be used for all bitmaps which do not have a profile set explicitly. You can set-up Bitmap Profile from Solution > Solution Options... from the menu bar.

(11)

OK button:

Import the resources with the specified settings.

(12)

Cancel button:

Close the dialog without performing the import.

 

 

 

Preserve Imported Folder Structure

The "Preserve imported folder structure" option is available for the following imports: FBX, images, custom imports. This option allows the user to import, simultaneously, many items without putting them together in the same folder. If a bunch of images are imported, each of them can be added in a separate folder instead of being added altogether in the same folder.

This feature can be used only if the "Delete existing items in destination folder" is checked. Otherwise it will be unavailable and unchecked.