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Enabling Warping

Following are the display settings required to enable warping in Candera:

  1. Enable warping
  2. Set warp matrix
  3. Set warp image bounds
  4. Apply display settings

Candera’s Display class uses a transaction based execution model for setting properties. Several changes can be queued. Changes have to be applied explicitly via a call to Display::ApplyChanges(). Warping matrix data from the warping library can be used directly in Candera.