Configuration example
ToIn bethis describedsection, basedl explain how to use Fusion to configure operations related to "Set Text," one of the examples of using the behavior.
Prepare nodes in the scene editor
Configure TextButton
Type "Change Text" in the [ Text ] of the top node TextButton.
Drag the Actions connector on the right side of the Event Hanlder Fusion node and move the mouse. A link will appear following the mouse operation, and release the left mouse button anywhere. The [ Choose Behavior
Click the Select Item icon in the [ TargetNode ] section of the added Set Text Fusion node.
The [ Choose Item ] dialog appears, and select the TextNode as the target node for the text display.
Next, type "Hello Fusion" in the [ Text ] section of the Set Text Fusion node to specify the text to display.
Configure TextNode
Drag the Behaviors connector on the right side of the Top Node and move the mouse. A link will appear following the mouse operation, and release the left mouse button anywhere. The [ Choose Behavior ] dialog will appear.
The operation confirmation using the Player
After completing all of the above configurations, click the [ Play Preview ] icon on the toolbar to start Player. Once the Player is launched, click (focus) on the target Image Node to trigger the action (event) configured the above. Then press the Enter key on the keyboard and confirm that the color of the Image Node changes.