Default Render Target
Description
The default render target is the render target that new cameras are attached to by default. Visually, the default render target is identifiable by the "(default)" text near it's name or by the "Is Default" property which is checked. Also, its tooltip displays additional information.

Default Render Target Example
The default render target works with Camera, Reflection Camera and Stereo Camera.
Manually Setting
Setting the default render target can be done in one of the following ways:
- via context command using the "Set As Default Render Target" option
- by enabling the property "Is Default" from the Property panel
- via Solutions Options configuration window
Automatically Setting
The default render target is set automatically in one of the following two situations:
- when adding a new render target if there is no other
- when deleting the current default render target, if another one is available
Configuration
In the File->Solution Options menu the "Default Render Target Configuration" section allows to set a default render target or to choose whether the camera is activated or not after it has been automatically assigned to the default render target.

Default Render Target Configuration
Not all cameras can be assigned to a default render target (e.g. newly created 2D camera cannot be assigned to a default 3D render target).