Condition Behaviors
Content List
- Control Condition Behaviors
- Check Animation State
- Check Enter or Exit
- Check Interval Switch
- Check Selection ID
- Check Control State
- Check Timer
- Check changed Value
- Check processed Value
- Check Video State
- Check Animation State
- Input Condition Behaviors
- Check Click
- Check Drag Drop
- Check Hover
- Check Key Input
- Check Pressed
- Swipe Gesture Condition
- Transform Gesture
- Check Click
- Logic Condition Behaviors
- Check Logic Condition
- Check Not Condition
- Check Logic Condition
- Scroll Condition Behaviors
- Check Scroll Condition
- Check Scroll Condition
- Check Culture Change
Control Condition Behaviors
Check Animation State
Description
Checks the state of an AnimationEvent received from an 'Configure and Play Animation Behavior'.
Common Properties
| Property Name | Type | Description |
|---|---|---|
| AnimationState | AnimationState::Enum | State of the AnimationEvent which fulfills the Condition. |
When this condition is used in a global state machine, the event dispatch strategy of 'Configure and Play Animation Behavior' must be set to bubble or tunnel.