Predefined Data Bindings
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DescriptionCGI Studio Professional Edition comes with a predefined set of data bindingsbindings. This set consists of ten data binding sources with ten data binding items each. They are all of type FeatStd::Variant and can be bound to any bindable property in the scene composer with standard data binding. The data binding sources are prefixed with PredefinedBindingSource[n] and the items of each source is prefixed with Item[n].
There are two methods how to set values to the binding items and observe changes in the player.
