Requirements
Requirements
For new ESSL 3.0 shaders, SceneComposer 3.1.0 requires a video card capable of compiling GLSL3.0 shaders (ESSL 3.0 shaders are available in newly created solutions based on OpenGL ES 3.0 Base solution).
For new ESSL 3.0 shaders, SceneComposer 3.1.0 requires a video card capable of compiling GLSL3.0 shaders (ESSL 3.0 shaders are available in newly created solutions based on OpenGL ES 3.0 Base solution).