Advanced Search
Search Results
535 total results found
Candera Behavior
Layout Invalidation A convenience function to trigger Layout Invalidation was added.
Migration Guide
Any Candera::TextRendering::FontStore derived classes need to add a call to Candera::GlyphAtlas::GetInstance().RemoveFont(Candera::TextRendering::FaceIdentifier) in their Unload function. Following an overview about interface changes between Candera V3.3.0 an...
Courier V3.3.1
Release Info Release Date: February 2017 Changes RenderJobStrategy Interface Change Support for asynchronous TextNode2D Enhanced support for asynchronous asset loading RenderJobStrategy Interface Change New protected ...
Hash Table
This version introduces a hash table container. A hash table is a data structure used to implement an associative array, a structure that can map keys to values. A hash table uses a hash function to compute an index into an array of buckets or slots, from whic...
Random number generator
This version introduces a deterministic random number generator. Random number generation is the generation of a sequence of numbers or symbols that cannot be reasonably predicted better than by a random chance.
AsyncRequests
AsyncRequests were moved from internal namespace to FeatStd.
Floor and FMod
Two functions were added: Floor returns the greatest integer less than or equal to the passed value. For an integer x and a positive integer y, FMod gives the value of the remainder when x is divided by y.
FeatStd Monitor
Changes were made on the FeatStd part of Monitor to support the Feature: thread safe performance recording. See Candera Monitoring for further details.
Scene Analyzer
The Scene Analyzer supports performance log files which contain recordings over multiple threads now.
SceneComposer Usability Improvements
Remove Recent Solutions It is possible to remove recent solutions from Startup screen - showed as grid or as list - by using a specific context menu with two possible options: Open Remove from here This option is available just for the cate...
SceneComposer Known Issues
GhlyphAtlas text renderer is not effectively used when rendering. Instead, GlyphCache is used. However, the value is serialized and used by AssetLoader and applications (Mantis 8422). If a previously created solution is imported by using the "Import fro...
Candera/FeatStd CMake Build System Changes
Candera Engine 3D
Changed Light Specular Color to White Changed default specular light color to White due to feedback from designers. Material default specular color is black anyway, so no specular highlight will occur by default. But if user (designer, technical artist) chang...
Candera Engine 2D
Introduction of LoadingHint for DeviceObject2D. Version 3.3.0 introduces a LoadingHint for the DeviceObject2D. Loading hints can e.g. trigger warnings when uploading while rendering, or force unloading from a context. New methods for Node2DListener...
Candera Base
Renderer2D3D A new renderer has been added. It renders the cameras interleaved in order of their sequence-number. This means that 3D-cameras can be rendered between two 2D-cameras and vice versa. The interleaved renderer however, has the requirement that buff...
Candera Scripting
Lua Update. Lua has been updated to version 5.3.3. New Script Callbacks. This version adds a new callback: FixedUpdate Time interface. This version adds a new interface to get time information in Lua. Added uniform fu...
Candera System
Update System This release adds an update system where entities can be registered to receive any of a series of update calls. Controller System This release adds a controller system which offers an abstract interface that the user can implement an...
Candera Device