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Candera Engine 3D
Uniformbuffers for Light and Material Candera Light and Material parameters are now passed as uniform buffers to shaders whenever possible. The Candera reference shader include files have been updated so that any existing shader using Candera's Light and/or M...
Candera Engine 2D
Custom Effect Set It is now possible to configure the list of Effects needed from an external source. For information on how to integrate this feature please refer to Custom Effect Set. New 2D Animation Property Setters New animation property sett...
Candera Base
Dynamic Properties: Code Size Reduction New macros have been introduced to reduce the code size by moving dynamic property code to implementation files. The new macros are used already in Layouter classes. See also: CdaDynamicPropertiesDeclaration and...
Candera Scripting
Lua Update Lua has been updated to version 5.3.4.
Candera System
Screenshot-Tool Candera has a tool to create screenshots now. It is currently only available when 3D is enabled and OpenGL (ES) 3.0 is in use. The screenshot tool has an event listener which will be fired as soon as the screenshot is done. For more advanced u...
Candera Device
RenderTarget events RenderTarget now supports attaching listeners for catching events before and after SwapBuffers is called. RenderDevice::ActivateShader deprecated RenderDevice::ActivateShader has been deprecated. Renderer::ActivateShader shall ...
Candera Transitions
New Default Transition Type The transition framework now supports triggering of animations that can be defined via Transitions::Hint parameters. Reverse Transition It is now possible to trigger reverse transitions. In case reversible fragments are...
Candera Globalization
CultureChangeListener Callbacks New methods have been added to Globalization::CultureChangeListener which are called before and after the culture has been changed. See also: Globalization::CultureChangeListener::OnPreCultureChanged and Globalization::...
TextEngine
Language Dependent Fonts Extended the TextRendering::Style to support language dependent fonts. A style can change the font to a culture dependent font when the culture has been changed. Further information can be found in the Changelog entry of SceneComposer...
Candera Widgets
More Property Types for Animations It is now possible to animate widget properties of Rectangle and Margin types. Also, properties of Vector4 type for widgets are now supported and can be animated. Access to the properties by specifying an index has been adde...
Candera Monitor
Frame Debugger Extended Monitor with the ability to capture frames and events. Captured data includes frame timeline with important events (rendered nodes, camera, OpenGL calls) and color/depth/stencil buffer for selected nodes.
Candera V3.4.0.1
Release Info Release Date: June 22, 2017 For details please refer to the release document
Courier V3.4.0
Release Info Release Date: May 2017 Changes 3.4.0-1 New Animation Property Setters support 3.4.0-2 New DelayedUnload Message 3.4.0-3 Support for Animation Transitions Changes part of Patch Releases Courier V3.4.0....
Courier V3.4.0.1
Release Info Release Date: June 22, 2017 For details please refer to the release document
FeatStd Util
SizeType Traits FeatStd::SizeType can now be used as widget property type for 64 bit target builds as well. StringBufferAppender 64Bit Support FeatStd::StringBufferAppender has been extended in order to fully support x86 and x64 targets.
FeatStd Monitor
Extensions for Frame Debugger and Memory Pool Extended FeatStd Monitor to support frame debugger. Refactored parts of Memory Pool Monitor.
FeatStd V3.4.0.1
Release Info Release Date: June 22, 2017 For details please refer to the release document
Frame Debugger
Added “Frame Debugger” which can be used to capture frames and events. Captured data includes frame timeline with important events (rendered nodes, camera, OpenGL calls) and color/depth/stencil buffer for selected nodes.