Advanced Cluster Solution Overview This solution shows an advanced 2D cluster example. I t consists of various scenes that are necessary to represent an advanced Cluster. The Main Scene consists of gauges that can be manipulated with Controls and Behaviors. Other scenes, like ControlPanel scene, show various interactions within the solution and how this can be achieved with Behaviors. The ControlPanel scene also demonstrates how to switch between display languages.  This sample solution serves as an example of how Scene Composer can be used to easily implement an advanced 2D gauge cluster without requiring any coding. For information on how to create the main scenes of this sample solution and how to implement HMI logic using controls, please refer to the Advanced Cluster Solution tutorial . Description The Advanced Cluster solution consists of multiple scenes to display an advanced 2D gauge cluster. Each scene uses controls suitable for the UI. It also uses Behaviors and a State Machine to pass data between scenes and transition between scenes. For more information about the scenes, controls, behaviors, and the state machine used in this solution, please see the following description. Scene The Advanced Cluster solution consists of five scenes, using Scene Composer's versatile built in Controls to display an advanced 2D gauge cluster. No. Category Scene name Description (1) Main Scene2D_Main The main scene of this sample solution. Two gauges are displayed on the left and right side, various indicators are displayed in the top area. In the center some space is reserved to display one of the infotainment scenes Music, Phone or Settings. The following controls are mainly used: Speedometer: Gauge Tachometer: Gauge Top indicators: Tell Tale (2) Infotainment Scene2D_Music Scene2D_Phone Scene2D_Settings This area displays the active infotainment scene (Music/Phone/Settings). Only the selected scene is displayed in the center of Scene2D_Main.   The following controls are mainly used: Music contents: CoverFlow (3) UI operation Scene2D_ControlPanel A UI for operating the main scene and infotainment scene is displayed. Using this UI, you can change the speedometer/tachometer values, switch infotainment scenes, change the display language, and more.   The following controls are mainly used: D-pad button: Button Buttons for each infotainment: Button Buttons for Speedmeter/Tachometer: CircularSlider Buttons for Fuel gauge/Water temperature gauge: Slider Behaviors/State Machine This solution offers the possibility to change the screen display via UI operation as described in the table below. This kind of interaction is achieved without any coding, but solely by configuring behaviors and a state machine. (1) The left and right arrows switch infotainment (Music/Phone/Settings). The up and down arrows change the content of each infotainment. (2) Click on the Phone/Music/Settings icon to switch the infotainment scenes. (3) The circular slider control changes the tachometer value. (4) The circular slider control changes the speedometer value. (5) The slider control changes the fuelmeter value. (6) The slider control changes the  water temperature meter value. (7) Click the language icon to switch between languages ​​displayed on the main screen and infotainment screen. The user can explore and study the details of each UI's Behavior and State Machine setting using all of Extra Scene Tree, Fusion panel, and State Machine Editor of the target node. The following description and images provide an example on how to explore a specific configuration: One of the ControlPanel's CircularSlider controls ( CircularSlider_RPM ) is used to remotely control the Main scene's tachometer value. The connection between CircularSlider_RPM and the tachometer (Scene2D_Main's CustomGauge_RPM ) is a Forward Value behavior with CustomGauge_RPM as TargetNode. When selecting the CircularSlider_RPM in the Scene Tree panel, the Forward Value behavior can be seen in the Extra Scene Tree. Pressing on the Fusion... button right above the Extra Scene Tree panel, Fusion will be opened displaying the CircularSlider_RPM's Fusion diagram. This diagram contains a Fusion Node Forward Value with a TargetNode property that can be confirmed to be set to  Scene2D_Main's CustomGauge_RPM. Play/Operation Using the Player Click the [ Play selected scenario… ] icon on the toolbar to launch the Player. The Advanced Cluster solution will be displayed in the Player view. The user can operate the display of the main screen using the ControlPanel scene's UI on the right side of the display screen.