Plugin Options Plugins Available Available plugins are displayed under  [ Plugins ] in the Preferences dialog. All available plugins are enabled by default. To disable a plugin, click the button to the right of its properties. When the button displays "Enable," the plugin is disabled. The following plugins are available for Scene Composer: Plugin Name Description Note AstcBitmapConverter This is an ASTC bitmap converter. Converts RGBA unsigned byte data to ASTC RGBA. Details Used Behavior plugin This plugin extracts the type names of all behaviors included in the solution. When generating assets, a CMake file is generated according to the plugin's specific settings. Details Cgi-Studio Image Update This is a plugin for the Image Update function. Details CommandLinePlugin This is a plugin for executing commands when generating assets. Details List Property Editor This is a plugin for the List Editor. The List Editor can be used with controls such as BarGraph and LineGraph. Details SpecificationPlugin This is a plugin for Define application specification. Define application specification is required to link data binding sources with Scene Composer. Details DataBindingEditorPlugin This is a plugin for the Data Binding bind icon and Live Preview panel. Details Dirty Area Dependency Plugin This is a plugin for the Dirty Area Management (DAM). Details ExecutableGenerationPlugin This is a plugin for executing scripts when generating assets. Details ExternalResourceContainerPlugin This is a plugin for the Referencing external resource function. Details iMX6 Shader Compiler This is a shader compiler for iMX6. Details RCarD3 Shader Compiler This is a shader compiler for RCarD3. Details RT117XBitmapConverter This is a bitmap converter for RT117X. Details RZA1HBitmapConverter This is a bitmap converter for RZA1H. Details Cgi-Studio Translator This is a plugin for Localization. Details Traveo2BitmapConverter This is a custom bitmap converter for Traveo2. Details Enabling/disabling the plugin will take effect after restarting Scene Composer. Plugin-Specific Settings Some plugins have their own settings. You can configure these settings in the Preferences dialog. Details of plugin-specific settings are listed below. ASTC Configuration Setting item Description Compression Speed The Compression Speed can be set to one of five levels. Behavior Config Generation Setting item Description Behavior Configuration Enabled If enabled, a CMake file containing the configuration of all behaviors included in the solution will be generated. Destination path Set the path to the CMake file in the CMake flag "CONTROLS_USED_BEHAVIORS_CONFIG_PATH". Commnad Line Setting item Description Command Line Sets the command to be executed when generating assets. Dirty Area Dependency Setting item Description Include in asset If enabled, information about Dirty Area Management will be output to the asset. iMX6 Shader Compiler Setting item Description Generated output format Set the output format from three options (Text, Binary, or Binary program). Custom command line string Enter the tool or identifier to execute in command line format. This setting can only be set when the output format is Binary or Binary program. RCarD3 Shader Compiler Setting item Description Generated output format Set the output format from three options (Text, Binary, or Binary program). Custom command line string Enter the tool or identifier to execute in command line format. This setting can only be set when the output format is Binary or Binary program. Translator Setting item Description Export always If enabled, all translated text will be included in asset. Export Only Used Translatable Texts If enabled, only translated text used in behaviors, etc. will be included in assets. Enable Language Pack Source Monitoring If enabled, Language Pack Source files will be monitored. Language Pack Source Set the Language Pack Source to be monitored. Solution Path The root path of the solution will be displayed. Changes to Plugin-Specific settings will take effect after restarting Scene Composer.